/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import java.util.ArrayList; import java.util.List; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.UntapTargetEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.effects.common.continuous.GainControlTargetEffect; import mage.abilities.keyword.HasteAbility; import mage.cards.CardSetInfo; import mage.cards.SplitCard; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.SpellAbilityType; import mage.filter.FilterPermanent; import mage.filter.common.*; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.TargetPermanent; import mage.target.common.TargetControlledPermanent; public class CatchRelease extends SplitCard { public CatchRelease(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{U}{R}", "{4}{R}{W}", SpellAbilityType.SPLIT_FUSED); // Catch // Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. getLeftHalfCard().getSpellAbility().addTarget(new TargetPermanent(new FilterPermanent())); getLeftHalfCard().getSpellAbility().addEffect(new GainControlTargetEffect(Duration.EndOfTurn)); Effect effect = new UntapTargetEffect(); effect.setText("Untap it"); this.getSpellAbility().addEffect(effect); getLeftHalfCard().getSpellAbility().addEffect(effect); effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn); effect.setText("It gains haste until end of turn"); getLeftHalfCard().getSpellAbility().addEffect(effect); // Release // Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. getRightHalfCard().getSpellAbility().addEffect(new ReleaseSacrificeEffect()); } public CatchRelease(final CatchRelease card) { super(card); } @Override public CatchRelease copy() { return new CatchRelease(this); } } class ReleaseSacrificeEffect extends OneShotEffect { public ReleaseSacrificeEffect() { super(Outcome.DestroyPermanent); staticText = "Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker"; } public ReleaseSacrificeEffect(ReleaseSacrificeEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { List<UUID> chosen = new ArrayList<>(); Player controller = game.getPlayer(source.getControllerId()); if (controller == null) { return false; } for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { Player player = game.getPlayer(playerId); Target target1 = new TargetControlledPermanent(1, 1, new FilterControlledArtifactPermanent(), true); Target target2 = new TargetControlledPermanent(1, 1, new FilterControlledCreaturePermanent(), true); Target target3 = new TargetControlledPermanent(1, 1, new FilterControlledEnchantmentPermanent(), true); Target target4 = new TargetControlledPermanent(1, 1, new FilterControlledLandPermanent(), true); Target target5 = new TargetControlledPermanent(1, 1, new FilterControlledPlaneswalkerPermanent(), true); if (target1.canChoose(player.getId(), game)) { while (player.canRespond() && !target1.isChosen() && target1.canChoose(player.getId(), game)) { player.chooseTarget(Outcome.Benefit, target1, source, game); } Permanent artifact = game.getPermanent(target1.getFirstTarget()); if (artifact != null) { chosen.add(artifact.getId()); } target1.clearChosen(); } if (target2.canChoose(player.getId(), game)) { while (player.canRespond() && !target2.isChosen() && target2.canChoose(player.getId(), game)) { player.chooseTarget(Outcome.Benefit, target2, source, game); } Permanent creature = game.getPermanent(target2.getFirstTarget()); if (creature != null) { chosen.add(creature.getId()); } target2.clearChosen(); } if (target3.canChoose(player.getId(), game)) { while (player.canRespond() && !target3.isChosen() && target3.canChoose(player.getId(), game)) { player.chooseTarget(Outcome.Benefit, target3, source, game); } Permanent enchantment = game.getPermanent(target3.getFirstTarget()); if (enchantment != null) { chosen.add(enchantment.getId()); } target3.clearChosen(); } if (target4.canChoose(player.getId(), game)) { while (player.canRespond() && !target4.isChosen() && target4.canChoose(player.getId(), game)) { player.chooseTarget(Outcome.Benefit, target4, source, game); } Permanent land = game.getPermanent(target4.getFirstTarget()); if (land != null) { chosen.add(land.getId()); } target4.clearChosen(); } if (target5.canChoose(player.getId(), game)) { while (player.canRespond() && !target5.isChosen() && target5.canChoose(player.getId(), game)) { player.chooseTarget(Outcome.Benefit, target5, source, game); } Permanent planeswalker = game.getPermanent(target5.getFirstTarget()); if (planeswalker != null) { chosen.add(planeswalker.getId()); } target5.clearChosen(); } } for (UUID uuid : chosen) { Permanent permanent = game.getPermanent(uuid); if (permanent != null) { permanent.sacrifice(source.getSourceId(), game); } } return true; } @Override public ReleaseSacrificeEffect copy() { return new ReleaseSacrificeEffect(this); } }