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package org.mage.test.cards.replacement;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class HumilityTest extends CardTestPlayerBase {
/**
* During a commander game both were on the battlefield, and Masumaro's P/T
* was not displaying as 1/1.
*/
@Test
public void testHumilityAndMasumaro() {
// Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand.
addCard(Zone.BATTLEFIELD, playerB, "Masumaro, First to Live");
// Enchantment {2}{W}{W}
// All creatures lose all abilities and are 1/1.
addCard(Zone.BATTLEFIELD, playerA, "Humility");
addCard(Zone.HAND, playerB, "Plains", 3);
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute();
assertPowerToughness(playerB, "Masumaro, First to Live", 1, 1);
}
}