/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.abilities.Ability; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.ManacostVariableValue; import mage.abilities.effects.Effect; import mage.abilities.effects.common.CreateTokenTargetEffect; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.game.permanent.token.ZombieToken; import mage.players.Player; import mage.target.TargetPlayer; import mage.target.common.TargetCreaturePermanent; import mage.target.targetpointer.SecondTargetPointer; import java.util.UUID; /** * * @author LevelX2 */ public class DarkSalvation extends CardImpl { public DarkSalvation(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{X}{X}{B}"); // Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls. this.getSpellAbility().addTarget(new TargetPlayer()); Effect effect = new CreateTokenTargetEffect(new ZombieToken(), new ManacostVariableValue()); effect.setText("Target player creates X 2/2 black Zombie creature tokens"); this.getSpellAbility().addEffect(effect); DynamicValue value = new ZombiesControlledByTargetPlayerCount(); this.getSpellAbility().addTarget(new TargetCreaturePermanent(0, 1, new FilterCreaturePermanent(), false)); effect = new BoostTargetEffect(value, value, Duration.EndOfTurn, true); effect.setTargetPointer(new SecondTargetPointer()); effect.setText(", then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls"); this.getSpellAbility().addEffect(effect); } public DarkSalvation(final DarkSalvation card) { super(card); } @Override public DarkSalvation copy() { return new DarkSalvation(this); } } class ZombiesControlledByTargetPlayerCount implements DynamicValue { private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("Zombies"); static { filter.add(new SubtypePredicate("Zombie")); } @Override public ZombiesControlledByTargetPlayerCount copy() { return new ZombiesControlledByTargetPlayerCount(); } @Override public int calculate(Game game, Ability sourceAbility, Effect effect) { Player player = game.getPlayer(sourceAbility.getTargets().get(0).getFirstTarget()); if (player != null) { int value = game.getBattlefield().countAll(filter, player.getId(), game); return -1 * value; } else { return 0; } } @Override public String getMessage() { return filter.getMessage() + " that player controls"; } }