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package mage.cards.d;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.ManacostVariableValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.CreateTokenTargetEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.token.ZombieToken;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.SecondTargetPointer;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class DarkSalvation extends CardImpl {
public DarkSalvation(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{X}{X}{B}");
// Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
this.getSpellAbility().addTarget(new TargetPlayer());
Effect effect = new CreateTokenTargetEffect(new ZombieToken(), new ManacostVariableValue());
effect.setText("Target player creates X 2/2 black Zombie creature tokens");
this.getSpellAbility().addEffect(effect);
DynamicValue value = new ZombiesControlledByTargetPlayerCount();
this.getSpellAbility().addTarget(new TargetCreaturePermanent(0, 1, new FilterCreaturePermanent(), false));
effect = new BoostTargetEffect(value, value, Duration.EndOfTurn, true);
effect.setTargetPointer(new SecondTargetPointer());
effect.setText(", then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls");
this.getSpellAbility().addEffect(effect);
}
public DarkSalvation(final DarkSalvation card) {
super(card);
}
@Override
public DarkSalvation copy() {
return new DarkSalvation(this);
}
}
class ZombiesControlledByTargetPlayerCount implements DynamicValue {
private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("Zombies");
static {
filter.add(new SubtypePredicate("Zombie"));
}
@Override
public ZombiesControlledByTargetPlayerCount copy() {
return new ZombiesControlledByTargetPlayerCount();
}
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
Player player = game.getPlayer(sourceAbility.getTargets().get(0).getFirstTarget());
if (player != null) {
int value = game.getBattlefield().countAll(filter, player.getId(), game);
return -1 * value;
} else {
return 0;
}
}
@Override
public String getMessage() {
return filter.getMessage() + " that player controls";
}
}