/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.m; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.BecomesTargetTriggeredAbility; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.SacrificeSourceEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.constants.Zone; import mage.counters.CounterType; import mage.counters.Counters; import mage.filter.common.FilterCreatureCard; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCardInYourGraveyard; import mage.target.targetpointer.FixedTarget; /** * * @author emerald000 */ public class MakeshiftMannequin extends CardImpl { public MakeshiftMannequin(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{3}{B}"); // Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it." this.getSpellAbility().addEffect(new MakeshiftMannequinEffect()); this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card from your graveyard"))); } public MakeshiftMannequin(final MakeshiftMannequin card) { super(card); } @Override public MakeshiftMannequin copy() { return new MakeshiftMannequin(this); } } class MakeshiftMannequinEffect extends OneShotEffect { MakeshiftMannequinEffect() { super(Outcome.PutCreatureInPlay); this.staticText = "Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has \"When this creature becomes the target of a spell or ability, sacrifice it.\""; } MakeshiftMannequinEffect(final MakeshiftMannequinEffect effect) { super(effect); } @Override public MakeshiftMannequinEffect copy() { return new MakeshiftMannequinEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { UUID cardId = this.getTargetPointer().getFirst(game, source); Card card = controller.getGraveyard().get(cardId, game); if (card != null) { Counters counters = new Counters(); counters.addCounter(CounterType.MANNEQUIN.createInstance()); game.setEnterWithCounters(cardId, counters); if (controller.moveCards(card, Zone.BATTLEFIELD, source, game)) { Permanent permanent = game.getPermanent(cardId); if (permanent != null) { ContinuousEffect gainedEffect = new MakeshiftMannequinGainAbilityEffect(); gainedEffect.setTargetPointer(new FixedTarget(permanent, game)); game.addEffect(gainedEffect, source); } } return true; } } return false; } } class MakeshiftMannequinGainAbilityEffect extends ContinuousEffectImpl { MakeshiftMannequinGainAbilityEffect() { super(Duration.Custom, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility); } MakeshiftMannequinGainAbilityEffect(final MakeshiftMannequinGainAbilityEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(this.getTargetPointer().getFirst(game, source)); if (permanent != null) { permanent.addAbility(new BecomesTargetTriggeredAbility(new SacrificeSourceEffect()), source.getSourceId(), game); return true; } return false; } @Override public boolean isInactive(Ability source, Game game) { Permanent permanent = game.getPermanent(this.getTargetPointer().getFirst(game, source)); return permanent == null || permanent.getCounters(game).getCount(CounterType.MANNEQUIN) < 1; } @Override public MakeshiftMannequinGainAbilityEffect copy() { return new MakeshiftMannequinGainAbilityEffect(this); } }