/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.o; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.effects.Effect; import mage.abilities.effects.common.DamageTargetEffect; import mage.abilities.effects.common.continuous.AddCardSubTypeTargetEffect; import mage.abilities.effects.common.continuous.GainControlTargetEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.counters.CounterType; import mage.filter.FilterPermanent; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.CardIdPredicate; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.filter.predicate.permanent.AnotherPredicate; import mage.filter.predicate.permanent.ControllerPredicate; import mage.target.common.TargetCreaturePermanent; /** * * @author nantuko */ public class OliviaVoldaren extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("another target creature"); private static final FilterCreaturePermanent vampireFilter = new FilterCreaturePermanent("Vampire"); static { filter.add(new AnotherPredicate()); vampireFilter.add(new SubtypePredicate("Vampire")); } public OliviaVoldaren(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{B}{R}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Vampire"); this.power = new MageInt(3); this.toughness = new MageInt(3); String rule = "Gain control of target Vampire for as long as you control {this}"; FilterPermanent filter2 = new FilterPermanent(); filter2.add(new ControllerPredicate(TargetController.YOU)); filter2.add(new CardIdPredicate(this.getId())); this.addAbility(FlyingAbility.getInstance()); // {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new ManaCostsImpl("{1}{R}")); ability.addTarget(new TargetCreaturePermanent(filter)); Effect effect = new AddCardSubTypeTargetEffect("Vampire", Duration.WhileOnBattlefield); effect.setText("That creature becomes a Vampire in addition to its other types"); ability.addEffect(effect); ability.addEffect(new AddCountersSourceEffect(CounterType.P1P1.createInstance())); this.addAbility(ability); // {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren. Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new GainControlTargetEffect(Duration.Custom), new PermanentsOnTheBattlefieldCondition(filter2), rule), new ManaCostsImpl("{3}{B}{B}")); ability2.addTarget(new TargetCreaturePermanent(vampireFilter)); this.addAbility(ability2); } public OliviaVoldaren(final OliviaVoldaren card) { super(card); } @Override public OliviaVoldaren copy() { return new OliviaVoldaren(this); } }