/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.abilities.keywords; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author LevelX2 */ public class DeathtouchTest extends CardTestPlayerBase { @Test public void simpleDeathtouchDuringCombat() { addCard(Zone.BATTLEFIELD, playerA, "Archangel of Thune"); // Creature - Rat 1/1 // Deathtouch addCard(Zone.BATTLEFIELD, playerB, "Typhoid Rats"); attack(2, playerB, "Typhoid Rats"); block(2, playerA, "Archangel of Thune", "Typhoid Rats"); setStopAt(2, PhaseStep.POSTCOMBAT_MAIN); execute(); assertLife(playerA, 23); assertLife(playerB, 20); assertGraveyardCount(playerA, "Archangel of Thune", 1); assertGraveyardCount(playerB, "Typhoid Rats", 1); } /** * Checks if a creature getting damage from Marath abilitity dies from * Deathtouch, if Marath is equiped with Deathtouch giving Equipment and * Marath dies from removing the +1/+1 counters. */ @Test public void testMarathWillOfTheWild() { addCard(Zone.BATTLEFIELD, playerA, "Mountain"); addCard(Zone.BATTLEFIELD, playerA, "Forest"); addCard(Zone.BATTLEFIELD, playerA, "Plains"); addCard(Zone.BATTLEFIELD, playerA, "Swamp", 10); // Equipped creature has deathtouch and lifelink. addCard(Zone.BATTLEFIELD, playerA, "Basilisk Collar"); /* {R}{G}{W} Legendary Creature - Elemental Beast Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. {X}, Remove X +1/+1 counters from Marath: Choose one - * Put X +1/+1 counters on target creature * Marath deals X damage to target creature or player * Put an X/X green Elemental creature token onto the battlefield. X can't be 0 */ addCard(Zone.HAND, playerA, "Marath, Will of the Wild", 1); addCard(Zone.BATTLEFIELD, playerB, "Archangel of Thune"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Marath, Will of the Wild"); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Equip {2}", "Marath, Will of the Wild", "Marath, Will of the Wild", StackClause.WHILE_NOT_ON_STACK); activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "{X},Remove X +1/+1 counters from Marath", "Archangel of Thune"); setChoice(playerA, "X=3"); setModeChoice(playerA, "2"); // Marath deals X damage to target creature or player setStopAt(1, PhaseStep.END_TURN); execute(); assertPermanentCount(playerA, "Marath, Will of the Wild", 0); // died because all +1/+1 counters are removed assertPermanentCount(playerB, "Archangel of Thune", 0); // died from deathtouch assertLife(playerA, 23); // +3 from lifelink doing 3 damage with Marath to Archangel assertLife(playerB, 20); } @Test public void testMarathWillOfTheWildEleshNorn() { addCard(Zone.BATTLEFIELD, playerA, "Mountain"); addCard(Zone.BATTLEFIELD, playerA, "Forest"); addCard(Zone.BATTLEFIELD, playerA, "Plains"); addCard(Zone.BATTLEFIELD, playerA, "Swamp", 10); // Equipped creature has deathtouch and lifelink. addCard(Zone.BATTLEFIELD, playerA, "Basilisk Collar"); /* {R}{G}{W} Legendary Creature - Elemental Beast Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. {X}, Remove X +1/+1 counters from Marath: Choose one - * Put X +1/+1 counters on target creature * Marath deals X damage to target creature or player * Put an X/X green Elemental creature token onto the battlefield. X can't be 0 */ addCard(Zone.HAND, playerA, "Marath, Will of the Wild", 1); // Vigilance // Other creatures you control get +2/+2. // Creatures your opponents control get -2/-2. addCard(Zone.BATTLEFIELD, playerB, "Elesh Norn, Grand Cenobite"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Marath, Will of the Wild"); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Equip {2}", "Marath, Will of the Wild"); activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "{X},Remove X +1/+1 counters from Marath", "Elesh Norn, Grand Cenobite"); setModeChoice(playerA, "2"); // Marath deals X damage to target creature or player setChoice(playerA, "X=1"); setStopAt(1, PhaseStep.END_TURN); execute(); assertPermanentCount(playerA, "Marath, Will of the Wild", 0); // died because he's 0/0 assertPermanentCount(playerB, "Elesh Norn, Grand Cenobite", 0); // died from deathtouch assertLife(playerA, 21); // +1 from lifelink doing 1 damage with Marath to Elesh Norn assertLife(playerB, 20); } }