/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.AttacksTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.permanent.ControllerIdPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; /** * * @author BetaSteward_at_googlemail.com */ public class CyclopsGladiator extends CardImpl { public CyclopsGladiator(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}{R}{R}"); this.subtype.add("Cyclops"); this.subtype.add("Warrior"); this.power = new MageInt(4); this.toughness = new MageInt(4); // Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. // If you do, that creature deals damage equal to its power to Cyclops Gladiator. Ability ability = new AttacksTriggeredAbility(new CyclopsGladiatorEffect(), true); this.addAbility(ability); } public CyclopsGladiator(final CyclopsGladiator card) { super(card); } @Override public CyclopsGladiator copy() { return new CyclopsGladiator(this); } } class CyclopsGladiatorEffect extends OneShotEffect { public CyclopsGladiatorEffect() { super(Outcome.Damage); staticText = "you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to {this}"; } public CyclopsGladiatorEffect(final CyclopsGladiatorEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { UUID defenderId = game.getCombat().getDefenderId(source.getSourceId()); if (defenderId != null) { FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls"); filter.add(new ControllerIdPredicate(defenderId)); TargetCreaturePermanent target = new TargetCreaturePermanent(filter); Player player = game.getPlayer(source.getControllerId()); if (target.canChoose(source.getSourceId(), source.getControllerId(), game)) { if (player.chooseTarget(Outcome.Detriment, target, source, game)) { Permanent permanent = game.getPermanent(target.getFirstTarget()); Permanent cyclops = game.getPermanent(source.getSourceId()); if (permanent != null && cyclops != null) { permanent.damage(cyclops.getPower().getValue(), cyclops.getId(), game, false, true); cyclops.damage(permanent.getPower().getValue(), permanent.getId(), game, false, true); return true; } } } } return false; } @Override public CyclopsGladiatorEffect copy() { return new CyclopsGladiatorEffect(this); } }