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package mage.cards.c;
import mage.ObjectColor;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.effects.common.ChooseColorEffect;
import mage.abilities.effects.common.LoseLifeTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
* @author jeffwadsworth
*/
public class CurseOfWizardry extends CardImpl {
public CurseOfWizardry(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{B}{B}");
// As Curse of Wizardry enters the battlefield, choose a color.
this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect(Outcome.Neutral)));
// Whenever a player casts a spell of the chosen color, that player loses 1 life.
this.addAbility(new CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility());
}
public CurseOfWizardry(final CurseOfWizardry card) {
super(card);
}
@Override
public CurseOfWizardry copy() {
return new CurseOfWizardry(this);
}
}
class CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility extends TriggeredAbilityImpl {
public CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility() {
super(Zone.BATTLEFIELD, new LoseLifeTargetEffect(1), false);
}
public CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility(final CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility ability) {
super(ability);
}
@Override
public CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility copy() {
return new CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.SPELL_CAST;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent curseOfWizardry = game.getPermanent(getSourceId());
if (curseOfWizardry != null) {
ObjectColor chosenColor = (ObjectColor) game.getState().getValue(curseOfWizardry.getId() + "_color");
if (chosenColor != null) {
Spell spell = game.getStack().getSpell(event.getTargetId());
if (spell != null && spell.getColor(game).shares(chosenColor)) {
this.getEffects().get(0).setTargetPointer(new FixedTarget(event.getPlayerId()));
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a player casts a spell of the chosen color, that player loses 1 life.";
}
}