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package mage.cards.i;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continuous.ControlEnchantedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SetTargetPointer;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author fireshoes
*/
public class IllusoryGains extends CardImpl {
private static final FilterPermanent filter = new FilterCreaturePermanent("a creature");
static {
filter.add(new ControllerPredicate(TargetController.OPPONENT));
}
public IllusoryGains(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{U}{U}");
this.subtype.add("Aura");
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.GainControl));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// You control enchanted creature.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ControlEnchantedEffect()));
// Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.
this.addAbility(new EntersBattlefieldAllTriggeredAbility(
Zone.BATTLEFIELD, new IllusoryGainsEffect(), filter, false, SetTargetPointer.PERMANENT, "Whenever a creature enters the battlefield under an opponent's control, you attach Illusory Gains to that creature."));
}
public IllusoryGains(final IllusoryGains card) {
super(card);
}
@Override
public IllusoryGains copy() {
return new IllusoryGains(this);
}
}
class IllusoryGainsEffect extends OneShotEffect {
public IllusoryGainsEffect() {
super(Outcome.Detriment);
}
public IllusoryGainsEffect(final IllusoryGainsEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player you = game.getPlayer(source.getControllerId());
Permanent opponentCreature = game.getPermanent(getTargetPointer().getFirst(game, source));
Permanent illusoryGains = game.getPermanent(source.getSourceId());
if (you != null && opponentCreature != null && illusoryGains != null) {
Permanent oldCreature = game.getPermanent(illusoryGains.getAttachedTo());
if (oldCreature == null) {
return false;
}
if (oldCreature.removeAttachment(illusoryGains.getId(), game)) {
return opponentCreature.addAttachment(illusoryGains.getId(), game);
}
}
return false;
}
@Override
public IllusoryGainsEffect copy() {
return new IllusoryGainsEffect(this);
}
}