/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.Condition; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.MultipliedValue; import mage.abilities.effects.Effect; import mage.abilities.effects.common.continuous.BoostSourceEffect; import mage.abilities.effects.common.continuous.GainAbilitySourceEffect; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.IndestructibleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SuperType; import mage.constants.Zone; import mage.game.Game; import mage.players.Player; import java.util.UUID; /** * * @author emerald000 */ public class AnyaMercilessAngel extends CardImpl { public AnyaMercilessAngel(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{R}{W}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Angel"); this.power = new MageInt(4); this.toughness = new MageInt(4); // Flying this.addAbility(FlyingAbility.getInstance()); // Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half his or her starting life total. DynamicValue dValue = new MultipliedValue(new AnyaMercilessAngelDynamicValue(), 3); Effect effect = new BoostSourceEffect(dValue, dValue, Duration.WhileOnBattlefield); effect.setText("{this} gets +3/+3 for each opponent whose life total is less than half his or her starting life total"); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(dValue, dValue, Duration.WhileOnBattlefield))); // As long as an opponent's life total is less than half his or her starting life total, Anya has indestructible. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.WhileOnBattlefield), AnyaMercilessAngelCondition.instance, "As long as an opponent's life total is less than half his or her starting life total, {this} has indestructible"))); } public AnyaMercilessAngel(final AnyaMercilessAngel card) { super(card); } @Override public AnyaMercilessAngel copy() { return new AnyaMercilessAngel(this); } } class AnyaMercilessAngelDynamicValue implements DynamicValue { @Override public int calculate(Game game, Ability sourceAbility, Effect effect) { int opponentCount = 0; Player controller = game.getPlayer(sourceAbility.getControllerId()); if (controller != null) { int startingLifeTotal = game.getLife(); for (UUID opponentId : game.getOpponents(controller.getId())) { Player opponent = game.getPlayer(opponentId); if (opponent != null && opponent.getLife() < startingLifeTotal / 2) { opponentCount++; } } } return opponentCount; } @Override public AnyaMercilessAngelDynamicValue copy() { return new AnyaMercilessAngelDynamicValue(); } @Override public String getMessage() { return "number of opponents whose life total is less than half his or her starting life total"; } @Override public String toString() { return "X"; } } enum AnyaMercilessAngelCondition implements Condition { instance; @Override public boolean apply(Game game, Ability source) { return new AnyaMercilessAngelDynamicValue().calculate(game, source, null) > 0; } @Override public String toString() { return "an opponent's life total is less than half his or her starting life total"; } }