/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.v; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.TriggeredAbility; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility; import mage.abilities.condition.common.TwoOrMoreSpellsWereCastLastTurnCondition; import mage.abilities.decorator.ConditionalTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.TransformSourceEffect; import mage.abilities.keyword.TransformAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.SetTargetPointer; import mage.constants.TargetController; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; /** * * @author LevelX2 */ public class VildinPackAlpha extends CardImpl { public VildinPackAlpha(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},""); this.subtype.add("Werewolf"); this.power = new MageInt(4); this.toughness = new MageInt(3); this.color.setRed(true); this.transformable = true; this.nightCard = true; // Whenever a Werewolf enters the battlefield under your control, you may transform it. this.addAbility(new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, new VildinPackAlphaEffect(), new FilterCreaturePermanent("Werewolf", "a Werewolf"), true, SetTargetPointer.PERMANENT, null)); // At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(false), TargetController.ANY, false); this.addAbility(new ConditionalTriggeredAbility(ability, TwoOrMoreSpellsWereCastLastTurnCondition.instance, TransformAbility.TWO_OR_MORE_SPELLS_TRANSFORM_RULE)); } public VildinPackAlpha(final VildinPackAlpha card) { super(card); } @Override public VildinPackAlpha copy() { return new VildinPackAlpha(this); } } class VildinPackAlphaEffect extends OneShotEffect { public VildinPackAlphaEffect() { super(Outcome.Benefit); this.staticText = "you may transform it"; } public VildinPackAlphaEffect(final VildinPackAlphaEffect effect) { super(effect); } @Override public VildinPackAlphaEffect copy() { return new VildinPackAlphaEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Permanent werewolf = game.getPermanent(getTargetPointer().getFirst(game, source)); if (werewolf != null && werewolf.isTransformable()) { werewolf.transform(game); } return true; } return false; } }