/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common.search; import java.util.List; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.SearchEffect; import mage.cards.CardsImpl; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetCardInLibrary; /** * * @author BetaSteward_at_googlemail.com */ public class SearchLibraryPutInPlayEffect extends SearchEffect { protected boolean tapped; protected boolean forceShuffle; public SearchLibraryPutInPlayEffect(TargetCardInLibrary target) { this(target, false, true, Outcome.PutCardInPlay); } public SearchLibraryPutInPlayEffect(TargetCardInLibrary target, boolean tapped) { this(target, tapped, true, Outcome.PutCardInPlay); } public SearchLibraryPutInPlayEffect(TargetCardInLibrary target, boolean tapped, boolean forceShuffle) { this(target, tapped, forceShuffle, Outcome.PutCardInPlay); } public SearchLibraryPutInPlayEffect(TargetCardInLibrary target, boolean tapped, Outcome outcome) { this(target, tapped, true, outcome); } public SearchLibraryPutInPlayEffect(TargetCardInLibrary target, boolean tapped, boolean forceShuffle, Outcome outcome) { super(target, outcome); this.tapped = tapped; this.forceShuffle = forceShuffle; setText(); } public SearchLibraryPutInPlayEffect(final SearchLibraryPutInPlayEffect effect) { super(effect); this.tapped = effect.tapped; this.forceShuffle = effect.forceShuffle; } @Override public SearchLibraryPutInPlayEffect copy() { return new SearchLibraryPutInPlayEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player == null) { return false; } if (player.searchLibrary(target, game)) { if (!target.getTargets().isEmpty()) { player.moveCards(new CardsImpl(target.getTargets()).getCards(game), Zone.BATTLEFIELD, source, game, tapped, false, false, null); } player.shuffleLibrary(source, game); return true; } if (forceShuffle) { player.shuffleLibrary(source, game); } return false; } private void setText() { StringBuilder sb = new StringBuilder(); sb.append("search your library for "); if (target.getNumberOfTargets() == 0 && target.getMaxNumberOfTargets() > 0) { if (target.getMaxNumberOfTargets() == Integer.MAX_VALUE) { sb.append("any number of ").append(' '); } else { sb.append("up to ").append(target.getMaxNumberOfTargets()).append(' '); } sb.append(target.getTargetName()).append(" and put them onto the battlefield"); } else { sb.append("a ").append(target.getTargetName()).append(" and put it onto the battlefield"); } if (tapped) { sb.append(" tapped"); } if (forceShuffle) { sb.append(". Then shuffle your library"); } else { sb.append(". If you do, shuffle your library"); } staticText = sb.toString(); } public List<UUID> getTargets() { return target.getTargets(); } }