/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.m; import java.util.HashMap; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.TrampleAbility; import mage.abilities.keyword.HasteAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.counters.CounterType; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; /** * * @author jeffwadsworth */ public class MenacingOgre extends CardImpl { public MenacingOgre(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}{R}"); this.subtype.add("Ogre"); this.power = new MageInt(3); this.toughness = new MageInt(3); // Trample this.addAbility(TrampleAbility.getInstance()); // Haste this.addAbility(HasteAbility.getInstance()); // When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre. this.addAbility(new EntersBattlefieldTriggeredAbility(new MenacingOgreEffect(), false)); } public MenacingOgre(final MenacingOgre card) { super(card); } @Override public MenacingOgre copy() { return new MenacingOgre(this); } } class MenacingOgreEffect extends OneShotEffect { public MenacingOgreEffect() { super(Outcome.Detriment); this.staticText = "each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on {this}"; } public MenacingOgreEffect(final MenacingOgreEffect effect) { super(effect); } @Override public MenacingOgreEffect copy() { return new MenacingOgreEffect(this); } @Override public boolean apply(Game game, Ability source) { int highestNumber = 0; int number = 0; Permanent menacingOgre = game.getPermanent(source.getSourceId()); String message = "Choose a number."; HashMap<Player, Integer> numberChosen = new HashMap<>(); //players choose numbers for (Player player : game.getPlayers().values()) { if (player != null) { number = player.getAmount(0, 1000, message, game); numberChosen.put(player, number); } } //get highest number for (Player player : numberChosen.keySet()) { if (highestNumber < numberChosen.get(player)) { highestNumber = numberChosen.get(player); } } //reveal numbers to players and follow through with effect for (Player player : game.getPlayers().values()) { if (player != null) { game.informPlayers(player.getLogName() + " chose number " + numberChosen.get(player)); if (numberChosen.get(player) >= highestNumber) { player.loseLife(highestNumber, game, false); if (player.getId() == source.getControllerId() && menacingOgre != null) { menacingOgre.addCounters(CounterType.P1P1.createInstance(2), source, game); } } } } return true; } }