/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.game.draft; import java.io.Serializable; import java.util.Collection; import java.util.List; import java.util.Set; import java.util.UUID; import mage.MageItem; import mage.cards.ExpansionSet; import mage.game.events.Listener; import mage.game.events.PlayerQueryEvent; import mage.game.events.TableEvent; import mage.players.Player; /** * * @author BetaSteward_at_googlemail.com */ public interface Draft extends MageItem, Serializable { void addPlayer(Player player); Collection<DraftPlayer> getPlayers(); boolean replacePlayer(Player oldPlayer, Player newPlayer); DraftPlayer getPlayer(UUID playerId); int getNumberBoosters(); DraftCube getDraftCube(); List<ExpansionSet> getSets(); int getBoosterNum(); int getCardNum(); boolean addPick(UUID playerId, UUID cardId, Set<UUID> hiddenCards); void start(); boolean isStarted(); void setStarted(); boolean allJoined(); void leave(UUID playerId); void autoPick(UUID playerId); void addTableEventListener(Listener<TableEvent> listener); void fireUpdatePlayersEvent(); void fireEndDraftEvent(); void addPlayerQueryEventListener(Listener<PlayerQueryEvent> listener); void firePickCardEvent(UUID playerId); void resetBufferedCards(); boolean isAbort(); void setAbort(boolean abort); }