/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game.draft;
import java.io.Serializable;
import java.util.Collection;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import mage.MageItem;
import mage.cards.ExpansionSet;
import mage.game.events.Listener;
import mage.game.events.PlayerQueryEvent;
import mage.game.events.TableEvent;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public interface Draft extends MageItem, Serializable {
void addPlayer(Player player);
Collection<DraftPlayer> getPlayers();
boolean replacePlayer(Player oldPlayer, Player newPlayer);
DraftPlayer getPlayer(UUID playerId);
int getNumberBoosters();
DraftCube getDraftCube();
List<ExpansionSet> getSets();
int getBoosterNum();
int getCardNum();
boolean addPick(UUID playerId, UUID cardId, Set<UUID> hiddenCards);
void start();
boolean isStarted();
void setStarted();
boolean allJoined();
void leave(UUID playerId);
void autoPick(UUID playerId);
void addTableEventListener(Listener<TableEvent> listener);
void fireUpdatePlayersEvent();
void fireEndDraftEvent();
void addPlayerQueryEventListener(Listener<PlayerQueryEvent> listener);
void firePickCardEvent(UUID playerId);
void resetBufferedCards();
boolean isAbort();
void setAbort(boolean abort);
}