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package mage.cards.c;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.effects.common.PutTokenOntoBattlefieldCopyTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetArtifactPermanent;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
*
* @author spjspj
*/
public class CogworkAssembler extends CardImpl {
public CogworkAssembler(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}");
this.subtype.add("Assembly-Worker");
this.power = new MageInt(2);
this.toughness = new MageInt(3);
// {7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CogworkAssemblerCreateTokenEffect(), new GenericManaCost(7));
ability.addTarget(new TargetArtifactPermanent());
this.addAbility(ability);
}
public CogworkAssembler(final CogworkAssembler card) {
super(card);
}
@Override
public CogworkAssembler copy() {
return new CogworkAssembler(this);
}
}
class CogworkAssemblerCreateTokenEffect extends OneShotEffect {
CogworkAssemblerCreateTokenEffect() {
super(Outcome.Copy);
this.staticText = "Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step";
}
CogworkAssemblerCreateTokenEffect(final CogworkAssemblerCreateTokenEffect effect) {
super(effect);
}
@Override
public CogworkAssemblerCreateTokenEffect copy() {
return new CogworkAssemblerCreateTokenEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent copiedPermanent = game.getPermanent(this.getTargetPointer().getFirst(game, source));
if (copiedPermanent != null) {
PutTokenOntoBattlefieldCopyTargetEffect effect = new PutTokenOntoBattlefieldCopyTargetEffect(null, CardType.ARTIFACT, true);
if (effect.apply(game, source)) {
for (Permanent copyPermanent : effect.getAddedPermanent()) {
ExileTargetEffect exileEffect = new ExileTargetEffect();
exileEffect.setTargetPointer(new FixedTarget(copyPermanent, game));
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(exileEffect);
game.addDelayedTriggeredAbility(delayedAbility, source);
}
return true;
}
}
return false;
}
}