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package mage.cards.h;
import mage.MageObject;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTappedAbility;
import mage.abilities.costs.common.PayLifeCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.common.BasicManaEffect;
import mage.abilities.effects.common.ManaEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.mana.SimpleManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;
import mage.game.stack.Spell;
import mage.target.targetpointer.FixedTarget;
import mage.watchers.Watcher;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
/**
*
* @author emerald000
*/
public class HallOfTheBanditLord extends CardImpl {
public HallOfTheBanditLord(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.LAND},"");
addSuperType(SuperType.LEGENDARY);
// Hall of the Bandit Lord enters the battlefield tapped.
this.addAbility(new EntersBattlefieldTappedAbility());
// {T}, Pay 3 life: Add {C} to your mana pool. If that mana is spent on a creature spell, it gains haste.
Mana mana = Mana.ColorlessMana(1);
mana.setFlag(true);
ManaEffect effect = new BasicManaEffect(mana);
effect.setText("Add {C} to your mana pool. If that mana is spent on a creature spell, it gains haste");
Ability ability = new SimpleManaAbility(Zone.BATTLEFIELD, effect, new TapSourceCost());
ability.addCost(new PayLifeCost(3));
this.addAbility(ability, new HallOfTheBanditLordWatcher(ability));
}
public HallOfTheBanditLord(final HallOfTheBanditLord card) {
super(card);
}
@Override
public HallOfTheBanditLord copy() {
return new HallOfTheBanditLord(this);
}
}
class HallOfTheBanditLordWatcher extends Watcher {
private final Ability source;
private final List<UUID> creatures = new ArrayList<>();
HallOfTheBanditLordWatcher(Ability source) {
super("HallOfTheBanditLordWatcher", WatcherScope.CARD);
this.source = source;
}
HallOfTheBanditLordWatcher(final HallOfTheBanditLordWatcher watcher) {
super(watcher);
this.creatures.addAll(watcher.creatures);
this.source = watcher.source;
}
@Override
public HallOfTheBanditLordWatcher copy() {
return new HallOfTheBanditLordWatcher(this);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == EventType.MANA_PAID) {
MageObject target = game.getObject(event.getTargetId());
if (event.getSourceId() != null
&& event.getSourceId().equals(this.getSourceId())
&& target != null && target.isCreature()
&& event.getFlag()) {
if (target instanceof Spell) {
this.creatures.add(((Spell) target).getCard().getId());
}
}
}
if (event.getType() == EventType.COUNTERED) {
if (creatures.contains(event.getTargetId())) {
creatures.remove(event.getSourceId());
}
}
if (event.getType() == EventType.ZONE_CHANGE) {
if (creatures.contains(event.getSourceId())) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
// spell was e.g. exiled and goes again to stack, so previous cast has not resolved.
if (zEvent.getToZone() == Zone.STACK) {
creatures.remove(event.getSourceId());
}
}
}
if (event.getType() == EventType.ENTERS_THE_BATTLEFIELD) {
if (creatures.contains(event.getSourceId())) {
ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
effect.setTargetPointer(new FixedTarget(event.getSourceId()));
game.addEffect(effect, source);
creatures.remove(event.getSourceId());
}
}
}
@Override
public void reset() {
super.reset();
creatures.clear();
}
}