/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.game.match; import mage.cards.decks.Deck; import mage.game.Game; import mage.game.GameException; import mage.game.events.Listener; import mage.game.events.TableEvent; import mage.players.Player; import java.util.Date; import java.util.List; import java.util.UUID; import mage.game.GameInfo; import mage.game.result.ResultProtos.MatchProto; /** * * @author BetaSteward_at_googlemail.com */ public interface Match { int SIDEBOARD_TIME = 180; UUID getId(); String getName(); boolean hasEnded(); boolean hasStarted(); boolean checkIfMatchEnds(); List<MatchPlayer> getPlayers(); MatchPlayer getPlayer(UUID playerId); void addPlayer(Player player, Deck deck); boolean quitMatch(UUID playerId); void submitDeck(UUID playerId, Deck deck); void updateDeck(UUID playerId, Deck deck); void startMatch(); void startGame() throws GameException; void sideboard(); void endGame(); Game getGame(); List<Game> getGames(); int getWinsNeeded(); int getFreeMulligans(); void addDraw(); int getDraws(); int getNumGames(); void addGame(); boolean isDoneSideboarding(); UUID getChooser(); MatchOptions getOptions(); void addTableEventListener(Listener<TableEvent> listener); void fireSideboardEvent(UUID playerId, Deck deck); // match times Date getStartTime(); Date getEndTime(); /** * Can the games of the match be replayed * * @return */ boolean isReplayAvailable(); void setReplayAvailable(boolean replayAvailable); /** * Free resources no longer needed if match ended and only exists for * information purpose. * * @param isSaveGameActivated * @param isTournament */ void cleanUpOnMatchEnd(boolean isSaveGameActivated, boolean isTournament); /** * Free all possible resources */ void cleanUp(); GameInfo createGameInfo(Game game); List<GameInfo> getGamesInfo(); void setTableId(UUID tableId); void setTournamentRound(int round); MatchProto toProto(); }