/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.PreventionEffectImpl; import mage.constants.Duration; import mage.game.Game; import mage.game.events.GameEvent; public class PreventDamageToControllerEffect extends PreventionEffectImpl { public PreventDamageToControllerEffect(Duration duration) { this(duration, false, false, Integer.MAX_VALUE); } public PreventDamageToControllerEffect(Duration duration, int amountToPrevent) { this(duration, false, true, amountToPrevent); } public PreventDamageToControllerEffect(Duration duration, boolean onlyCombat, boolean consumable, int amountToPrevent) { super(duration, amountToPrevent, onlyCombat, consumable, null); staticText = setText(); } public PreventDamageToControllerEffect(Duration duration, boolean onlyCombat, boolean consumable, DynamicValue amountToPreventDynamic) { super(duration, 0, onlyCombat, consumable, amountToPreventDynamic); staticText = setText(); } public PreventDamageToControllerEffect(final PreventDamageToControllerEffect effect) { super(effect); } @Override public PreventDamageToControllerEffect copy() { return new PreventDamageToControllerEffect(this); } @Override public boolean applies(GameEvent event, Ability source, Game game) { if (super.applies(event, source, game)) { if (event.getTargetId().equals(source.getControllerId())) { return true; } } return false; } private String setText() { // Prevent the next X damage that would be dealt to you this turn StringBuilder sb = new StringBuilder("prevent "); if (amountToPrevent == Integer.MAX_VALUE) { sb.append("all "); } else if (amountToPreventDynamic != null) { sb.append("the next ").append(amountToPreventDynamic.toString()).append(' '); } else { sb.append("the next ").append(amountToPrevent).append(' '); } if (onlyCombat) { sb.append("combat "); } sb.append("damage that would be dealt to you"); if (duration == Duration.EndOfTurn) { sb.append(" this turn"); } return sb.toString(); } }