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package mage.cards.k;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.SourceIsSpellCondition;
import mage.abilities.costs.AlternativeCostSourceAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.DynamicCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.BushidoAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
* @author LevelX2
*/
public class KentaroTheSmilingCat extends CardImpl {
public KentaroTheSmilingCat(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{W}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add("Human");
this.subtype.add("Samurai");
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
this.addAbility(new BushidoAbility(1));
// You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's converted mana cost.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new KentaroTheSmilingCatCastingEffect()));
}
public KentaroTheSmilingCat(final KentaroTheSmilingCat card) {
super(card);
}
@Override
public KentaroTheSmilingCat copy() {
return new KentaroTheSmilingCat(this);
}
}
class KentaroTheSmilingCatCastingEffect extends ContinuousEffectImpl {
private static final FilterCard filterSamurai = new FilterCard();
static {
filterSamurai.add(new SubtypePredicate("Samurai"));
}
static final AlternativeCostSourceAbility alternativeCastingCostAbility = new AlternativeCostSourceAbility(
SourceIsSpellCondition.instance, null, filterSamurai, true, new ColorlessConvertedManaCost());
public KentaroTheSmilingCatCastingEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's converted mana cost";
}
public KentaroTheSmilingCatCastingEffect(final KentaroTheSmilingCatCastingEffect effect) {
super(effect);
}
@Override
public KentaroTheSmilingCatCastingEffect copy() {
return new KentaroTheSmilingCatCastingEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
controller.getAlternativeSourceCosts().add(alternativeCastingCostAbility);
return true;
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.RulesEffects;
}
}
class ColorlessConvertedManaCost implements DynamicCost {
@Override
public Cost getCost(Ability ability, Game game) {
return new GenericManaCost(ability.getManaCosts().convertedManaCost());
}
@Override
public String getText(Ability ability, Game game) {
return "Pay " + getCost(ability, game).getText() + " rather than " + ability.getManaCosts().getText() + " for Samurai card?";
}
}