/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.e; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterCreatureCard; import mage.game.Game; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetCardInGraveyard; import java.util.UUID; /** * * @author fireshoes */ public class ExtractFromDarkness extends CardImpl { public ExtractFromDarkness(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{U}{B}"); // Each player puts the top two cards of his or her library into his or her graveyard. this.getSpellAbility().addEffect(new ExtractFromDarknessMillEffect()); // Then put a creature card from a graveyard onto the battlefield under your control. this.getSpellAbility().addEffect(new ExtractFromDarknessReturnFromGraveyardToBattlefieldEffect()); } public ExtractFromDarkness(final ExtractFromDarkness card) { super(card); } @Override public ExtractFromDarkness copy() { return new ExtractFromDarkness(this); } } class ExtractFromDarknessMillEffect extends OneShotEffect { ExtractFromDarknessMillEffect() { super(Outcome.Detriment); staticText = "Each player puts the top two cards of his or her library into his or her graveyard"; } ExtractFromDarknessMillEffect(final ExtractFromDarknessMillEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { player.moveCards(player.getLibrary().getTopCards(game, 2), Zone.GRAVEYARD, source, game); } } return true; } @Override public ExtractFromDarknessMillEffect copy() { return new ExtractFromDarknessMillEffect(this); } } class ExtractFromDarknessReturnFromGraveyardToBattlefieldEffect extends OneShotEffect { public ExtractFromDarknessReturnFromGraveyardToBattlefieldEffect() { super(Outcome.PutCreatureInPlay); staticText = "Put a creature card from a graveyard onto the battlefield under your control"; } public ExtractFromDarknessReturnFromGraveyardToBattlefieldEffect(final ExtractFromDarknessReturnFromGraveyardToBattlefieldEffect effect) { super(effect); } @Override public ExtractFromDarknessReturnFromGraveyardToBattlefieldEffect copy() { return new ExtractFromDarknessReturnFromGraveyardToBattlefieldEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Target target = new TargetCardInGraveyard(new FilterCreatureCard()); target.setNotTarget(true); if (target.canChoose(source.getSourceId(), source.getControllerId(), game) && controller.chooseTarget(outcome, target, source, game)) { return controller.moveCards(game.getCard(target.getFirstTarget()), Zone.BATTLEFIELD, source, game); } return true; } return false; } }