/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.i; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continuous.BoostControlledEffect; import mage.abilities.effects.common.continuous.GainAbilityControlledEffect; import mage.abilities.keyword.FirstStrikeAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import java.util.UUID; /** * * @author LevelX2 */ public class InnerFlameIgniter extends CardImpl { public InnerFlameIgniter(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}"); this.subtype.add("Elemental"); this.subtype.add("Warrior"); this.power = new MageInt(2); this.toughness = new MageInt(2); // {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1,0,Duration.EndOfTurn), new ManaCostsImpl("{2}{R}")); ability.addEffect(new InnerFlameIgniterEffect()); this.addAbility(ability); } public InnerFlameIgniter(final InnerFlameIgniter card) { super(card); } @Override public InnerFlameIgniter copy() { return new InnerFlameIgniter(this); } } class InnerFlameIgniterEffect extends OneShotEffect { static class ActivationInfo { public int zoneChangeCounter; public int turn; public int activations; } public InnerFlameIgniterEffect() { super(Outcome.Damage); this.staticText = "If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn"; } public InnerFlameIgniterEffect(final InnerFlameIgniterEffect effect) { super(effect); } @Override public InnerFlameIgniterEffect copy() { return new InnerFlameIgniterEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Permanent sourcePermanent = game.getPermanent(source.getSourceId()); if (controller != null && sourcePermanent != null) { ActivationInfo info; Object object = game.getState().getValue(source.getSourceId() + "ActivationInfo"); if (object instanceof ActivationInfo) { info = (ActivationInfo) object; if (info.turn != game.getTurnNum() || sourcePermanent.getZoneChangeCounter(game) != info.zoneChangeCounter) { info.turn = game.getTurnNum(); info.zoneChangeCounter = sourcePermanent.getZoneChangeCounter(game); info.activations = 0; } } else { info = new ActivationInfo(); info.turn = game.getTurnNum(); info.zoneChangeCounter = sourcePermanent.getZoneChangeCounter(game); game.getState().setValue(source.getSourceId() + "ActivationInfo", info); } info.activations++; if (info.activations == 3) { game.addEffect(new GainAbilityControlledEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn), source); } return true; } return false; } }