/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.v; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.InvertCondition; import mage.abilities.condition.common.SourceTappedCondition; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.effects.ReplacementEffectImpl; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.permanent.UnblockedPredicate; import mage.game.Game; import mage.game.events.DamageEvent; import mage.game.events.DamagePlayerEvent; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; /** * * @author MTGfan */ public class VeteranBodyguard extends CardImpl { public VeteranBodyguard(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{W}{W}"); this.subtype.add("Human"); this.power = new MageInt(2); this.toughness = new MageInt(5); // As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new VeteranBodyguardEffect(), new InvertCondition(SourceTappedCondition.instance), "As long as {this} is untapped, all damage that would be dealt to you by unblocked creatures is dealt to {this} instead."))); } public VeteranBodyguard(final VeteranBodyguard card) { super(card); } @Override public VeteranBodyguard copy() { return new VeteranBodyguard(this); } } class VeteranBodyguardEffect extends ReplacementEffectImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("unblocked creatures"); static { filter.add(new UnblockedPredicate()); } VeteranBodyguardEffect() { super(Duration.WhileOnBattlefield, Outcome.RedirectDamage); staticText = "all combat damage that would be dealt to you by unblocked creatures is dealt to {source} instead"; } VeteranBodyguardEffect(final VeteranBodyguardEffect effect) { super(effect); } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { DamagePlayerEvent damageEvent = (DamagePlayerEvent) event; Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null) { permanent.damage(damageEvent.getAmount(), event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable()); return true; } return true; } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGE_PLAYER; } @Override public boolean applies(GameEvent event, Ability source, Game game) { if (event.getPlayerId().equals(source.getControllerId()) && ((DamageEvent) event).isCombatDamage()) { Permanent p = game.getPermanent(source.getSourceId()); if (p != null) { for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) { if (event.getSourceId().equals(permanent.getId())) { return true; } } } } return false; } @Override public VeteranBodyguardEffect copy() { return new VeteranBodyguardEffect(this); } }