/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.watchers.common; import mage.constants.WatcherScope; import mage.game.Game; import mage.game.events.DamagedPlayerEvent; import mage.game.events.GameEvent; import mage.watchers.Watcher; import java.util.UUID; /** * Must be installed to player for proper Bloodthirst work * * @author Loki */ public class BloodthirstWatcher extends Watcher { public BloodthirstWatcher(UUID controllerId) { super(BloodthirstWatcher.class.getSimpleName(), WatcherScope.PLAYER); this.controllerId = controllerId; } public BloodthirstWatcher(final BloodthirstWatcher watcher) { super(watcher); } @Override public void watch(GameEvent event, Game game) { if (condition) { //no need to check - condition has already occured return; } if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER) { DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event; if (game.getPlayer(this.getControllerId()).hasOpponent(damageEvent.getPlayerId(), game)) { condition = true; } } } @Override public BloodthirstWatcher copy() { return new BloodthirstWatcher(this); } }