/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common; import java.util.ArrayList; import java.util.List; import java.util.UUID; import mage.constants.Outcome; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.RestrictionEffect; import mage.constants.Duration; import mage.constants.PhaseStep; import mage.filter.FilterPermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.turn.Step; import mage.target.targetpointer.FixedTarget; /** * * @author LevelX2 */ public class DetainAllEffect extends OneShotEffect { private FilterPermanent filter = new FilterPermanent(); public DetainAllEffect(FilterPermanent filter) { super(Outcome.Benefit); this.filter = filter; this.staticText = new StringBuilder("detain ").append(filter.getMessage()).toString(); } public DetainAllEffect(final DetainAllEffect effect) { super(effect); this.filter = effect.filter; } @Override public DetainAllEffect copy() { return new DetainAllEffect(this); } @Override public boolean apply(Game game, Ability source) { List<FixedTarget> detainedObjects = new ArrayList<>(); for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) { if (!game.isSimulation()) game.informPlayers("Detained permanent: " + permanent.getName()); FixedTarget fixedTarget = new FixedTarget(permanent.getId()); fixedTarget.init(game, source); detainedObjects.add(fixedTarget); } game.addEffect(new DetainAllRestrictionEffect(detainedObjects), source); return false; } } class DetainAllRestrictionEffect extends RestrictionEffect { private final List<FixedTarget> detainedObjects; public DetainAllRestrictionEffect(List<FixedTarget> detainedObjects) { super(Duration.Custom); this.detainedObjects = detainedObjects; staticText = ""; } public DetainAllRestrictionEffect(final DetainAllRestrictionEffect effect) { super(effect); this.detainedObjects = effect.detainedObjects; } @Override public void init(Ability source, Game game) { super.init(source, game); for(FixedTarget fixedTarget :this.detainedObjects) { Permanent permanent = game.getPermanent(fixedTarget.getFirst(game, source)); if (permanent != null) { permanent.addInfo(new StringBuilder("detain").append(getId()).toString(),"[Detained]", game); } } } @Override public boolean isInactive(Ability source, Game game) { if (game.getPhase().getStep().getType() == PhaseStep.UNTAP && game.getStep().getStepPart() == Step.StepPart.PRE) { if (game.getActivePlayerId().equals(source.getControllerId()) || game.getPlayer(source.getControllerId()).hasReachedNextTurnAfterLeaving()) { for(FixedTarget fixedTarget :this.detainedObjects) { Permanent permanent = game.getPermanent(fixedTarget.getFirst(game, source)); if (permanent != null) { permanent.addInfo(new StringBuilder("detain").append(getId()).toString(),"", game); } } return true; } } return false; } @Override public boolean applies(Permanent permanent, Ability source, Game game) { for(FixedTarget fixedTarget :this.detainedObjects) { UUID targetId = fixedTarget.getFirst(game, source); if (targetId != null && targetId.equals(permanent.getId())) { return true; } } return false; } @Override public boolean canAttack(Game game) { return false; } @Override public boolean canBlock(Permanent attacker, Permanent blocker, Ability source, Game game) { return false; } @Override public boolean canUseActivatedAbilities(Permanent permanent, Ability source, Game game) { return false; } @Override public DetainAllRestrictionEffect copy() { return new DetainAllRestrictionEffect(this); } }