package mage.actions.score; import mage.cards.Card; import mage.game.Game; import org.apache.log4j.Logger; /** * @author ayratn */ public class ArtificialScoringSystem implements ScoringSystem { public static ArtificialScoringSystem inst; private static final Logger log = Logger.getLogger(ArtificialScoringSystem.class); static { inst = new ArtificialScoringSystem(); log.debug("ArtificialScoringSystem has been instantiated."); } /** * Lose score is lowered in function of the turn and phase when it occurs. * Encourages AI to win as fast as possible. * * @param game * @return */ @Override public int getLoseGameScore(final Game game) { if (game.getStep() == null) { return 0; } return ScoringConstants.LOSE_GAME_SCORE + game.getTurnNum() * 2500 + game.getStep().getType().getIndex() * 200; } @Override public int getCardScore(Card card) { //TODO: implement return ScoringConstants.UNKNOWN_CARD_SCORE; } }