/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.scripts.vehicle;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import silentium.gameserver.ThreadPoolManager;
import silentium.gameserver.instancemanager.BoatManager;
import silentium.gameserver.model.VehiclePathPoint;
import silentium.gameserver.model.actor.instance.L2BoatInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.clientpackets.Say2;
import silentium.gameserver.network.serverpackets.CreatureSay;
import silentium.gameserver.network.serverpackets.PlaySound;
import silentium.gameserver.scripting.ScriptFile;
/**
* @author DS
*/
public class BoatRunePrimeval implements Runnable, ScriptFile {
private static final Logger _log = LoggerFactory.getLogger(BoatRunePrimeval.class.getName());
// Time: 239s
private static final VehiclePathPoint[] RUNE_TO_PRIMEVAL = { new VehiclePathPoint(32750, -39300, -3610, 180, 800), new VehiclePathPoint(27440, -39328, -3610, 250, 1000), new VehiclePathPoint(19616, -39360, -3610, 270, 1000), new VehiclePathPoint(3840, -38528, -3610, 270, 1000), new VehiclePathPoint(1664, -37120, -3610, 270, 1000), new VehiclePathPoint(896, -34560, -3610, 180, 1800), new VehiclePathPoint(832, -31104, -3610, 180, 180), new VehiclePathPoint(2240, -29132, -3610, 150, 1800), new VehiclePathPoint(4160, -27828, -3610, 150, 1800), new VehiclePathPoint(5888, -27279, -3610, 150, 1800), new VehiclePathPoint(7000, -27279, -3610, 150, 1800),
new VehiclePathPoint(10342, -27279, -3610, 150, 1800) };
// Time: 221s
private static final VehiclePathPoint[] PRIMEVAL_TO_RUNE = { new VehiclePathPoint(15528, -27279, -3610, 180, 800), new VehiclePathPoint(22304, -29664, -3610, 290, 800), new VehiclePathPoint(33824, -26880, -3610, 290, 800), new VehiclePathPoint(38848, -21792, -3610, 240, 1200), new VehiclePathPoint(43424, -22080, -3610, 180, 1800), new VehiclePathPoint(44320, -25152, -3610, 180, 1800), new VehiclePathPoint(40576, -31616, -3610, 250, 800), new VehiclePathPoint(36819, -35315, -3610, 220, 800) };
private static final VehiclePathPoint[] RUNE_DOCK = { new VehiclePathPoint(34381, -37680, -3610, 220, 800) };
private static final VehiclePathPoint PRIMEVAL_DOCK = RUNE_TO_PRIMEVAL[RUNE_TO_PRIMEVAL.length - 1];
private final L2BoatInstance _boat;
private int _cycle = 0;
private int _shoutCount = 0;
private final CreatureSay ARRIVED_AT_RUNE;
private final CreatureSay ARRIVED_AT_RUNE_2;
private final CreatureSay LEAVING_RUNE;
private final CreatureSay ARRIVED_AT_PRIMEVAL;
private final CreatureSay ARRIVED_AT_PRIMEVAL_2;
private final CreatureSay LEAVING_PRIMEVAL;
private final CreatureSay BUSY_RUNE;
private final PlaySound RUNE_SOUND;
private final PlaySound PRIMEVAL_SOUND;
public BoatRunePrimeval(final L2BoatInstance boat) {
_boat = boat;
ARRIVED_AT_RUNE = new CreatureSay(0, Say2.BOAT, 801, SystemMessageId.ARRIVED_AT_RUNE);
ARRIVED_AT_RUNE_2 = new CreatureSay(0, Say2.BOAT, 801, SystemMessageId.FERRY_LEAVING_FOR_PRIMEVAL_3_MINUTES);
LEAVING_RUNE = new CreatureSay(0, Say2.BOAT, 801, SystemMessageId.FERRY_LEAVING_RUNE_FOR_PRIMEVAL_NOW);
ARRIVED_AT_PRIMEVAL = new CreatureSay(0, Say2.BOAT, 801, SystemMessageId.FERRY_ARRIVED_AT_PRIMEVAL);
ARRIVED_AT_PRIMEVAL_2 = new CreatureSay(0, Say2.BOAT, 801, SystemMessageId.FERRY_LEAVING_FOR_RUNE_3_MINUTES);
LEAVING_PRIMEVAL = new CreatureSay(0, Say2.BOAT, 801, SystemMessageId.FERRY_LEAVING_PRIMEVAL_FOR_RUNE_NOW);
BUSY_RUNE = new CreatureSay(0, Say2.BOAT, 801, SystemMessageId.FERRY_FROM_PRIMEVAL_TO_RUNE_DELAYED);
RUNE_SOUND = new PlaySound(0, "itemsound.ship_arrival_departure", 1, _boat.getObjectId(), RUNE_DOCK[0].x, RUNE_DOCK[0].y, RUNE_DOCK[0].z);
PRIMEVAL_SOUND = new PlaySound(0, "itemsound.ship_arrival_departure", 1, _boat.getObjectId(), PRIMEVAL_DOCK.x, PRIMEVAL_DOCK.y, PRIMEVAL_DOCK.z);
}
@Override
public void run() {
try {
switch (_cycle) {
case 0:
BoatManager.getInstance().dockShip(BoatManager.RUNE_HARBOR, false);
BoatManager.getInstance().broadcastPackets(RUNE_DOCK[0], PRIMEVAL_DOCK, LEAVING_RUNE, RUNE_SOUND);
_boat.payForRide(8925, 1, 34513, -38009, -3640);
_boat.executePath(RUNE_TO_PRIMEVAL);
break;
case 1:
BoatManager.getInstance().broadcastPackets(PRIMEVAL_DOCK, RUNE_DOCK[0], ARRIVED_AT_PRIMEVAL, ARRIVED_AT_PRIMEVAL_2, PRIMEVAL_SOUND);
ThreadPoolManager.getInstance().scheduleGeneral(this, 180000);
break;
case 2:
BoatManager.getInstance().broadcastPackets(PRIMEVAL_DOCK, RUNE_DOCK[0], LEAVING_PRIMEVAL, PRIMEVAL_SOUND);
_boat.payForRide(8924, 1, 10447, -24982, -3664);
_boat.executePath(PRIMEVAL_TO_RUNE);
break;
case 3:
if (BoatManager.getInstance().dockBusy(BoatManager.RUNE_HARBOR)) {
if (_shoutCount == 0)
BoatManager.getInstance().broadcastPacket(RUNE_DOCK[0], PRIMEVAL_DOCK, BUSY_RUNE);
_shoutCount++;
if (_shoutCount > 35)
_shoutCount = 0;
ThreadPoolManager.getInstance().scheduleGeneral(this, 5000);
return;
}
_boat.executePath(RUNE_DOCK);
break;
case 4:
BoatManager.getInstance().dockShip(BoatManager.RUNE_HARBOR, true);
BoatManager.getInstance().broadcastPackets(RUNE_DOCK[0], PRIMEVAL_DOCK, ARRIVED_AT_RUNE, ARRIVED_AT_RUNE_2, RUNE_SOUND);
ThreadPoolManager.getInstance().scheduleGeneral(this, 180000);
break;
}
_shoutCount = 0;
_cycle++;
if (_cycle > 4)
_cycle = 0;
} catch (Exception e) {
_log.warn(e.getLocalizedMessage(), e);
}
}
public static void onLoad() {
final L2BoatInstance boat = BoatManager.getInstance().getNewBoat(5, 34381, -37680, -3610, 40785);
if (boat != null) {
boat.registerEngine(new BoatRunePrimeval(boat));
boat.runEngine(180000);
BoatManager.getInstance().dockShip(BoatManager.RUNE_HARBOR, true);
}
}
}