/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.authserver.network.gameserverpackets;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import silentium.authserver.GameServerTable;
import silentium.authserver.GameServerTable.GameServerInfo;
import silentium.authserver.GameServerThread;
import silentium.authserver.network.clientpackets.ClientBasePacket;
/**
* @author -Wooden-
* @rework Ashe
*/
public class ServerStatus extends ClientBasePacket {
protected static Logger _log = LoggerFactory.getLogger(ServerStatus.class.getName());
public static final String[] STATUS_STRING = { "Auto", "Good", "Normal", "Full", "Down", "Gm Only" };
public static final int SERVER_LIST_STATUS = 0x01;
public static final int SERVER_LIST_CLOCK = 0x02;
public static final int SERVER_LIST_SQUARE_BRACKET = 0x03;
public static final int MAX_PLAYERS = 0x04;
public static final int TEST_SERVER = 0x05;
public static final int STATUS_AUTO = 0x00;
public static final int STATUS_GOOD = 0x01;
public static final int STATUS_NORMAL = 0x02;
public static final int STATUS_FULL = 0x03;
public static final int STATUS_DOWN = 0x04;
public static final int STATUS_GM_ONLY = 0x05;
public static final int ON = 0x01;
public static final int OFF = 0x00;
public ServerStatus(final byte[] decrypt, final GameServerThread server) {
super(decrypt);
final GameServerInfo gsi = GameServerTable.getInstance().getRegisteredGameServerById(server.getServerId());
if (gsi != null) {
final int size = readD();
for (int i = 0; i < size; i++) {
final int type = readD();
final int value = readD();
switch (type) {
case SERVER_LIST_STATUS:
gsi.setStatus(value);
break;
case SERVER_LIST_CLOCK:
gsi.setShowingClock(value == ON);
break;
case SERVER_LIST_SQUARE_BRACKET:
gsi.setShowingBrackets(value == ON);
break;
case TEST_SERVER:
gsi.setTestServer(value == ON);
break;
case MAX_PLAYERS:
gsi.setMaxPlayers(value);
break;
}
}
}
}
}