/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.model.actor.instance;
import silentium.gameserver.data.html.StaticHtmPath;
import silentium.gameserver.data.xml.SkillTreeData;
import silentium.gameserver.model.L2Skill;
import silentium.gameserver.model.L2SkillLearn;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.AcquireSkillList;
import silentium.gameserver.network.serverpackets.ActionFailed;
import silentium.gameserver.network.serverpackets.SystemMessage;
import silentium.gameserver.tables.SkillTable;
import silentium.gameserver.templates.chars.L2NpcTemplate;
public class L2FishermanInstance extends L2MerchantInstance
{
public L2FishermanInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}
@Override
public String getHtmlPath(int npcId, int val)
{
String pom = "";
if (val == 0)
pom = "" + npcId;
else
pom = npcId + "-" + val;
return StaticHtmPath.FishermanHtmPath + pom + ".htm";
}
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
if (command.startsWith("FishSkillList"))
{
player.setSkillLearningClassId(player.getClassId());
showFishSkillList(player);
}
else
super.onBypassFeedback(player, command);
}
public static void showFishSkillList(L2PcInstance player)
{
AcquireSkillList asl = new AcquireSkillList(AcquireSkillList.SkillType.Fishing);
boolean empty = true;
for (L2SkillLearn sl : SkillTreeData.getInstance().getAvailableFishingDwarvenCraftSkills(player))
{
L2Skill sk = SkillTable.getInstance().getInfo(sl.getId(), sl.getLevel());
if (sk == null)
continue;
asl.addSkill(sl.getId(), sl.getLevel(), sl.getLevel(), sl.getSpCost(), 1);
empty = false;
}
if (empty)
{
int minlevel = SkillTreeData.getInstance().getMinLevelForNewFishingDwarvenCraftSkill(player);
if (minlevel > 0)
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.DO_NOT_HAVE_FURTHER_SKILLS_TO_LEARN_S1).addNumber(minlevel));
else
player.sendPacket(SystemMessageId.NO_MORE_SKILLS_TO_LEARN);
}
else
player.sendPacket(asl);
player.sendPacket(ActionFailed.STATIC_PACKET);
}
}