/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.scripts.handlers.voiced; import silentium.gameserver.handler.IVoicedCommandHandler; import silentium.gameserver.model.actor.instance.L2PcInstance; /** * @author lord_rex */ public class ExpGain implements IVoicedCommandHandler { private final String[] _voicedCommands = { "expon", "xpon", "expoff", "xpoff" }; @Override public boolean useVoicedCommand(final String command, final L2PcInstance activeChar, final String target) { if ("expon".equalsIgnoreCase(command) || "xpon".equalsIgnoreCase(command)) { activeChar.setExpOn(true); activeChar.sendMessage("You can gain Experience by killing mobs."); } else if ("expoff".equalsIgnoreCase(command) || "xpoff".equalsIgnoreCase(command)) { activeChar.setExpOn(false); activeChar.sendMessage("You can not gain Experience by killing mobs."); } return true; } @Override public String[] getVoicedCommandList() { return _voicedCommands; } }