/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.configs.PlayersConfig;
import silentium.gameserver.model.BlockList;
import silentium.gameserver.model.L2World;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.ActionFailed;
import silentium.gameserver.network.serverpackets.SendTradeRequest;
import silentium.gameserver.network.serverpackets.SystemMessage;
import silentium.gameserver.utils.Util;
public final class TradeRequest extends L2GameClientPacket
{
private int _objectId;
@Override
protected void readImpl()
{
_objectId = readD();
}
@Override
protected void runImpl()
{
final L2PcInstance player = getClient().getActiveChar();
if (player == null)
return;
if (!player.getAccessLevel().allowTransaction())
{
player.sendMessage("Transactions are disabled for your Access Level.");
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
final L2PcInstance target = L2World.getInstance().getPlayer(_objectId);
if (target == null || !player.getKnownList().knowsObject(target) || target.equals(player))
{
player.sendPacket(SystemMessageId.TARGET_IS_INCORRECT);
return;
}
if (target.isInOlympiadMode() || player.isInOlympiadMode())
{
player.sendMessage("You or your target can't trade during Olympiad.");
return;
}
// Alt game - Karma punishment
if (!PlayersConfig.KARMA_PLAYER_CAN_TRADE && (player.getKarma() > 0 || target.getKarma() > 0))
{
player.sendMessage("Chaotic players can't trade.");
return;
}
if (player.getPrivateStoreType() != 0 || target.getPrivateStoreType() != 0)
{
player.sendPacket(SystemMessageId.CANNOT_TRADE_DISCARD_DROP_ITEM_WHILE_IN_SHOPMODE);
return;
}
if (player.isProcessingTransaction())
{
player.sendPacket(SystemMessageId.ALREADY_TRADING);
return;
}
if (target.isProcessingRequest() || target.isProcessingTransaction())
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_IS_BUSY_TRY_LATER).addPcName(target);
player.sendPacket(sm);
return;
}
if (target.getTradeRefusal())
{
player.sendMessage("Target is in trade refusal mode.");
return;
}
if (BlockList.isBlocked(target, player))
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_ADDED_YOU_TO_IGNORE_LIST).addPcName(target);
player.sendPacket(sm);
return;
}
if (Util.calculateDistance(player, target, true) > 150)
{
player.sendPacket(SystemMessageId.TARGET_TOO_FAR);
return;
}
player.onTransactionRequest(target);
target.sendPacket(new SendTradeRequest(player.getObjectId()));
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.REQUEST_S1_FOR_TRADE).addPcName(target));
}
}