/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.configs.PlayersConfig; import silentium.gameserver.model.BlockList; import silentium.gameserver.model.L2World; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.ActionFailed; import silentium.gameserver.network.serverpackets.SendTradeRequest; import silentium.gameserver.network.serverpackets.SystemMessage; import silentium.gameserver.utils.Util; public final class TradeRequest extends L2GameClientPacket { private int _objectId; @Override protected void readImpl() { _objectId = readD(); } @Override protected void runImpl() { final L2PcInstance player = getClient().getActiveChar(); if (player == null) return; if (!player.getAccessLevel().allowTransaction()) { player.sendMessage("Transactions are disabled for your Access Level."); sendPacket(ActionFailed.STATIC_PACKET); return; } final L2PcInstance target = L2World.getInstance().getPlayer(_objectId); if (target == null || !player.getKnownList().knowsObject(target) || target.equals(player)) { player.sendPacket(SystemMessageId.TARGET_IS_INCORRECT); return; } if (target.isInOlympiadMode() || player.isInOlympiadMode()) { player.sendMessage("You or your target can't trade during Olympiad."); return; } // Alt game - Karma punishment if (!PlayersConfig.KARMA_PLAYER_CAN_TRADE && (player.getKarma() > 0 || target.getKarma() > 0)) { player.sendMessage("Chaotic players can't trade."); return; } if (player.getPrivateStoreType() != 0 || target.getPrivateStoreType() != 0) { player.sendPacket(SystemMessageId.CANNOT_TRADE_DISCARD_DROP_ITEM_WHILE_IN_SHOPMODE); return; } if (player.isProcessingTransaction()) { player.sendPacket(SystemMessageId.ALREADY_TRADING); return; } if (target.isProcessingRequest() || target.isProcessingTransaction()) { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_IS_BUSY_TRY_LATER).addPcName(target); player.sendPacket(sm); return; } if (target.getTradeRefusal()) { player.sendMessage("Target is in trade refusal mode."); return; } if (BlockList.isBlocked(target, player)) { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_ADDED_YOU_TO_IGNORE_LIST).addPcName(target); player.sendPacket(sm); return; } if (Util.calculateDistance(player, target, true) > 150) { player.sendPacket(SystemMessageId.TARGET_TOO_FAR); return; } player.onTransactionRequest(target); target.sendPacket(new SendTradeRequest(player.getObjectId())); player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.REQUEST_S1_FOR_TRADE).addPcName(target)); } }