/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.scripts.quests;
import silentium.commons.utils.Rnd;
import silentium.gameserver.model.actor.L2Npc;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.model.quest.Quest;
import silentium.gameserver.model.quest.QuestState;
import silentium.gameserver.scripting.ScriptFile;
public class Q257_TheGuardIsBusy extends Quest implements ScriptFile {
private static final String qn = "Q257_TheGuardIsBusy";
// NPC
private static final int GILBERT = 30039;
// Items
private static final int GLUDIO_LORDS_MARK = 1084;
private static final int ORC_AMULET = 752;
private static final int ORC_NECKLACE = 1085;
private static final int WEREWOLF_FANG = 1086;
// Newbie Items
private static final int SPIRITSHOT_FOR_BEGINNERS = 5790;
private static final int SOULSHOT_FOR_BEGINNERS = 5789;
public Q257_TheGuardIsBusy(final int scriptId, final String name, final String dname, final String path) {
super(scriptId, name, dname, path);
questItemIds = new int[] { ORC_AMULET, ORC_NECKLACE, WEREWOLF_FANG, GLUDIO_LORDS_MARK };
addStartNpc(GILBERT);
addTalkId(GILBERT);
addKillId(20006, 20093, 20096, 20098, 20130, 20131, 20132, 20342, 20343);
}
public static void onLoad() {
new Q257_TheGuardIsBusy(257, "Q257_TheGuardIsBusy", "The Guard Is Busy", "quests");
}
@Override
public String onAdvEvent(final String event, final L2Npc npc, final L2PcInstance player) {
final String htmltext = event;
final QuestState st = player.getQuestState(qn);
if (st == null)
return htmltext;
if ("30039-03.htm".equalsIgnoreCase(event)) {
st.set("cond", "1");
st.setState(QuestState.STARTED);
st.playSound(QuestState.SOUND_ACCEPT);
st.giveItems(GLUDIO_LORDS_MARK, 1);
} else if ("30039-05.htm".equalsIgnoreCase(event)) {
st.takeItems(GLUDIO_LORDS_MARK, 1);
st.exitQuest(true);
st.playSound(QuestState.SOUND_FINISH);
}
return htmltext;
}
@Override
public String onTalk(final L2Npc npc, final L2PcInstance player) {
String htmltext = Quest.getNoQuestMsg();
final QuestState st = player.getQuestState(qn);
if (st == null)
return htmltext;
switch (st.getState()) {
case QuestState.CREATED:
if (st.getPlayer().getLevel() >= 6 && st.getPlayer().getLevel() <= 16)
htmltext = "30039-02.htm";
else {
htmltext = "30039-01.htm";
st.exitQuest(true);
}
break;
case QuestState.STARTED:
final int orc_a = st.getQuestItemsCount(ORC_AMULET);
final int orc_n = st.getQuestItemsCount(ORC_NECKLACE);
final int fang = st.getQuestItemsCount(WEREWOLF_FANG);
if (orc_a + orc_n + fang == 0)
htmltext = "30039-04.htm";
else {
htmltext = "30039-07.htm";
st.takeItems(ORC_AMULET, -1);
st.takeItems(ORC_NECKLACE, -1);
st.takeItems(WEREWOLF_FANG, -1);
int reward = 10 * orc_a + 20 * (orc_n + fang);
if (orc_a + orc_n + fang >= 10)
reward += 1000;
st.rewardItems(57, reward);
if (player.isNewbie() && st.getInt("Reward") == 0) {
st.showQuestionMark(26);
st.set("Reward", "1");
if (player.isMageClass()) {
st.playTutorialVoice("tutorial_voice_027");
st.giveItems(SPIRITSHOT_FOR_BEGINNERS, 3000);
} else {
st.playTutorialVoice("tutorial_voice_026");
st.giveItems(SOULSHOT_FOR_BEGINNERS, 6000);
}
}
}
break;
}
return htmltext;
}
@Override
public String onKill(final L2Npc npc, final L2PcInstance player, final boolean isPet) {
final QuestState st = player.getQuestState(qn);
if (st == null)
return null;
if (st.isStarted() && st.getQuestItemsCount(GLUDIO_LORDS_MARK) == 1) {
int chance = 5;
int item = WEREWOLF_FANG;
switch (npc.getNpcId()) {
case 20006:
case 20130:
case 20131:
item = ORC_AMULET;
break;
case 20093:
case 20096:
case 20098:
item = ORC_NECKLACE;
break;
case 20342:
chance = 2;
break;
case 20343:
chance = 4;
break;
}
if (Rnd.get(10) < chance) {
st.giveItems(item, 1);
st.playSound(QuestState.SOUND_ITEMGET);
}
}
return null;
}
}