/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.scripts.quests; import silentium.commons.utils.Rnd; import silentium.gameserver.model.actor.L2Npc; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.model.quest.Quest; import silentium.gameserver.model.quest.QuestState; import silentium.gameserver.scripting.ScriptFile; public class Q257_TheGuardIsBusy extends Quest implements ScriptFile { private static final String qn = "Q257_TheGuardIsBusy"; // NPC private static final int GILBERT = 30039; // Items private static final int GLUDIO_LORDS_MARK = 1084; private static final int ORC_AMULET = 752; private static final int ORC_NECKLACE = 1085; private static final int WEREWOLF_FANG = 1086; // Newbie Items private static final int SPIRITSHOT_FOR_BEGINNERS = 5790; private static final int SOULSHOT_FOR_BEGINNERS = 5789; public Q257_TheGuardIsBusy(final int scriptId, final String name, final String dname, final String path) { super(scriptId, name, dname, path); questItemIds = new int[] { ORC_AMULET, ORC_NECKLACE, WEREWOLF_FANG, GLUDIO_LORDS_MARK }; addStartNpc(GILBERT); addTalkId(GILBERT); addKillId(20006, 20093, 20096, 20098, 20130, 20131, 20132, 20342, 20343); } public static void onLoad() { new Q257_TheGuardIsBusy(257, "Q257_TheGuardIsBusy", "The Guard Is Busy", "quests"); } @Override public String onAdvEvent(final String event, final L2Npc npc, final L2PcInstance player) { final String htmltext = event; final QuestState st = player.getQuestState(qn); if (st == null) return htmltext; if ("30039-03.htm".equalsIgnoreCase(event)) { st.set("cond", "1"); st.setState(QuestState.STARTED); st.playSound(QuestState.SOUND_ACCEPT); st.giveItems(GLUDIO_LORDS_MARK, 1); } else if ("30039-05.htm".equalsIgnoreCase(event)) { st.takeItems(GLUDIO_LORDS_MARK, 1); st.exitQuest(true); st.playSound(QuestState.SOUND_FINISH); } return htmltext; } @Override public String onTalk(final L2Npc npc, final L2PcInstance player) { String htmltext = Quest.getNoQuestMsg(); final QuestState st = player.getQuestState(qn); if (st == null) return htmltext; switch (st.getState()) { case QuestState.CREATED: if (st.getPlayer().getLevel() >= 6 && st.getPlayer().getLevel() <= 16) htmltext = "30039-02.htm"; else { htmltext = "30039-01.htm"; st.exitQuest(true); } break; case QuestState.STARTED: final int orc_a = st.getQuestItemsCount(ORC_AMULET); final int orc_n = st.getQuestItemsCount(ORC_NECKLACE); final int fang = st.getQuestItemsCount(WEREWOLF_FANG); if (orc_a + orc_n + fang == 0) htmltext = "30039-04.htm"; else { htmltext = "30039-07.htm"; st.takeItems(ORC_AMULET, -1); st.takeItems(ORC_NECKLACE, -1); st.takeItems(WEREWOLF_FANG, -1); int reward = 10 * orc_a + 20 * (orc_n + fang); if (orc_a + orc_n + fang >= 10) reward += 1000; st.rewardItems(57, reward); if (player.isNewbie() && st.getInt("Reward") == 0) { st.showQuestionMark(26); st.set("Reward", "1"); if (player.isMageClass()) { st.playTutorialVoice("tutorial_voice_027"); st.giveItems(SPIRITSHOT_FOR_BEGINNERS, 3000); } else { st.playTutorialVoice("tutorial_voice_026"); st.giveItems(SOULSHOT_FOR_BEGINNERS, 6000); } } } break; } return htmltext; } @Override public String onKill(final L2Npc npc, final L2PcInstance player, final boolean isPet) { final QuestState st = player.getQuestState(qn); if (st == null) return null; if (st.isStarted() && st.getQuestItemsCount(GLUDIO_LORDS_MARK) == 1) { int chance = 5; int item = WEREWOLF_FANG; switch (npc.getNpcId()) { case 20006: case 20130: case 20131: item = ORC_AMULET; break; case 20093: case 20096: case 20098: item = ORC_NECKLACE; break; case 20342: chance = 2; break; case 20343: chance = 4; break; } if (Rnd.get(10) < chance) { st.giveItems(item, 1); st.playSound(QuestState.SOUND_ITEMGET); } } return null; } }