/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.scripts.quests;
import silentium.gameserver.model.actor.L2Npc;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.model.quest.Quest;
import silentium.gameserver.model.quest.QuestState;
import silentium.gameserver.scripting.ScriptFile;
public class Q001_LettersOfLove extends Quest implements ScriptFile {
private static final String qn = "Q001_LettersOfLove";
// Npcs
private static final int DARIN = 30048;
private static final int ROXXY = 30006;
private static final int BAULRO = 30033;
// Items
private static final int DARINGS_LETTER = 687;
private static final int RAPUNZELS_KERCHIEF = 688;
private static final int DARINGS_RECEIPT = 1079;
private static final int BAULROS_POTION = 1080;
// Reward
private static final int NECKLACE = 906;
public Q001_LettersOfLove(final int scriptId, final String name, final String dname, final String path) {
super(scriptId, name, dname, path);
questItemIds = new int[] { DARINGS_LETTER, RAPUNZELS_KERCHIEF, DARINGS_RECEIPT, BAULROS_POTION };
addStartNpc(DARIN);
addTalkId(DARIN, ROXXY, BAULRO);
}
public static void onLoad() {
new Q001_LettersOfLove(1, "Q001_LettersOfLove", "Letters Of Love", "quests");
}
@Override
public String onAdvEvent(final String event, final L2Npc npc, final L2PcInstance player) {
final String htmltext = event;
final QuestState st = player.getQuestState(qn);
if (st == null)
return htmltext;
if ("30048-06.htm".equalsIgnoreCase(event)) {
st.set("cond", "1");
st.setState(QuestState.STARTED);
st.giveItems(DARINGS_LETTER, 1);
st.playSound(QuestState.SOUND_ACCEPT);
}
return htmltext;
}
@Override
public String onTalk(final L2Npc npc, final L2PcInstance player) {
String htmltext = getNoQuestMsg();
final QuestState st = player.getQuestState(qn);
if (st == null)
return htmltext;
switch (st.getState()) {
case QuestState.CREATED:
if (player.getLevel() >= 2 && player.getLevel() <= 5)
htmltext = "30048-02.htm";
else {
htmltext = "30048-01.htm";
st.exitQuest(true);
}
break;
case QuestState.STARTED:
final int cond = st.getInt("cond");
switch (npc.getNpcId()) {
case DARIN:
if (cond == 1)
htmltext = "30048-07.htm";
else if (cond == 2 && st.getQuestItemsCount(RAPUNZELS_KERCHIEF) == 1) {
htmltext = "30048-08.htm";
st.takeItems(RAPUNZELS_KERCHIEF, 1);
st.giveItems(DARINGS_RECEIPT, 1);
st.set("cond", "3");
st.playSound(QuestState.SOUND_MIDDLE);
} else if (cond == 3)
htmltext = "30048-09.htm";
else if (cond == 4 && st.getQuestItemsCount(BAULROS_POTION) == 1) {
htmltext = "30048-10.htm";
st.takeItems(BAULROS_POTION, 1);
st.giveItems(NECKLACE, 1);
st.playSound(QuestState.SOUND_FINISH);
st.exitQuest(false);
}
break;
case ROXXY:
if (cond == 1 && st.getQuestItemsCount(RAPUNZELS_KERCHIEF) == 0 && st.getQuestItemsCount(DARINGS_LETTER) > 0) {
htmltext = "30006-01.htm";
st.takeItems(DARINGS_LETTER, 1);
st.giveItems(RAPUNZELS_KERCHIEF, 1);
st.set("cond", "2");
st.playSound(QuestState.SOUND_MIDDLE);
} else if (cond == 2 && st.getQuestItemsCount(RAPUNZELS_KERCHIEF) > 0)
htmltext = "30006-02.htm";
else if (cond > 2 && (st.getQuestItemsCount(BAULROS_POTION) > 0 || st.getQuestItemsCount(DARINGS_RECEIPT) > 0))
htmltext = "30006-03.htm";
break;
case BAULRO:
if (cond == 3 && st.getQuestItemsCount(DARINGS_RECEIPT) == 1) {
htmltext = "30033-01.htm";
st.takeItems(DARINGS_RECEIPT, 1);
st.giveItems(BAULROS_POTION, 1);
st.set("cond", "4");
st.playSound(QuestState.SOUND_MIDDLE);
} else if (cond == 4)
htmltext = "30033-02.htm";
break;
}
break;
case QuestState.COMPLETED:
htmltext = Quest.getAlreadyCompletedMsg();
break;
}
return htmltext;
}
}