/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.model.actor.instance;
import silentium.commons.utils.Rnd;
import silentium.gameserver.ai.CtrlEvent;
import silentium.gameserver.model.actor.L2Character;
import silentium.gameserver.network.clientpackets.Say2;
import silentium.gameserver.network.serverpackets.CreatureSay;
import silentium.gameserver.templates.chars.L2NpcTemplate;
public class L2PenaltyMonsterInstance extends L2MonsterInstance
{
private L2PcInstance _ptk;
public L2PenaltyMonsterInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}
@Override
public L2Character getMostHated()
{
if (_ptk != null)
return _ptk; // always attack only one person
return super.getMostHated();
}
public void setPlayerToKill(L2PcInstance ptk)
{
if (Rnd.get(100) <= 80)
{
CreatureSay cs = new CreatureSay(getObjectId(), Say2.ALL, getName(), "mmm your bait was delicious");
this.broadcastPacket(cs);
}
_ptk = ptk;
addDamageHate(ptk, 0, 10);
getAI().notifyEvent(CtrlEvent.EVT_ATTACKED, ptk);
addAttackerToAttackByList(ptk);
}
@Override
public boolean doDie(L2Character killer)
{
if (!super.doDie(killer))
return false;
if (Rnd.get(100) <= 75)
{
CreatureSay cs = new CreatureSay(getObjectId(), Say2.ALL, getName(), "I will tell fishes not to take your bait");
this.broadcastPacket(cs);
}
return true;
}
}