/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.model.actor.instance; import silentium.commons.utils.Rnd; import silentium.gameserver.ai.CtrlEvent; import silentium.gameserver.model.actor.L2Character; import silentium.gameserver.network.clientpackets.Say2; import silentium.gameserver.network.serverpackets.CreatureSay; import silentium.gameserver.templates.chars.L2NpcTemplate; public class L2PenaltyMonsterInstance extends L2MonsterInstance { private L2PcInstance _ptk; public L2PenaltyMonsterInstance(int objectId, L2NpcTemplate template) { super(objectId, template); } @Override public L2Character getMostHated() { if (_ptk != null) return _ptk; // always attack only one person return super.getMostHated(); } public void setPlayerToKill(L2PcInstance ptk) { if (Rnd.get(100) <= 80) { CreatureSay cs = new CreatureSay(getObjectId(), Say2.ALL, getName(), "mmm your bait was delicious"); this.broadcastPacket(cs); } _ptk = ptk; addDamageHate(ptk, 0, 10); getAI().notifyEvent(CtrlEvent.EVT_ATTACKED, ptk); addAttackerToAttackByList(ptk); } @Override public boolean doDie(L2Character killer) { if (!super.doDie(killer)) return false; if (Rnd.get(100) <= 75) { CreatureSay cs = new CreatureSay(getObjectId(), Say2.ALL, getName(), "I will tell fishes not to take your bait"); this.broadcastPacket(cs); } return true; } }