/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.skills; import silentium.gameserver.model.L2Skill; import silentium.gameserver.tables.SkillTable; /** * @author BiggBoss Simple class for storing skill id/level */ public final class SkillHolder { private final int _skillId; private final int _skillLvl; public SkillHolder(int skillId, int skillLvl) { _skillId = skillId; _skillLvl = skillLvl; } public SkillHolder(L2Skill skill) { _skillId = skill.getId(); _skillLvl = skill.getLevel(); } public final int getSkillId() { return _skillId; } public final int getSkillLvl() { return _skillLvl; } public final L2Skill getSkill() { return SkillTable.getInstance().getInfo(_skillId, _skillLvl); } }