/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.skills;
import silentium.gameserver.model.L2Skill;
import silentium.gameserver.tables.SkillTable;
/**
* @author BiggBoss Simple class for storing skill id/level
*/
public final class SkillHolder
{
private final int _skillId;
private final int _skillLvl;
public SkillHolder(int skillId, int skillLvl)
{
_skillId = skillId;
_skillLvl = skillLvl;
}
public SkillHolder(L2Skill skill)
{
_skillId = skill.getId();
_skillLvl = skill.getLevel();
}
public final int getSkillId()
{
return _skillId;
}
public final int getSkillLvl()
{
return _skillLvl;
}
public final L2Skill getSkill()
{
return SkillTable.getInstance().getInfo(_skillId, _skillLvl);
}
}