/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.scripts.handlers.user; import silentium.gameserver.handler.IUserCommandHandler; import silentium.gameserver.model.L2Party; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.SystemMessage; /** * Support for /partyinfo command Added by Tempy - 28 Jul 05 */ public class PartyInfo implements IUserCommandHandler { private static final int[] COMMAND_IDS = { 81 }; @Override public boolean useUserCommand(final int id, final L2PcInstance activeChar) { if (id != COMMAND_IDS[0]) return false; if (!activeChar.isInParty()) return false; final L2Party playerParty = activeChar.getParty(); final int memberCount = playerParty.getMemberCount(); final int lootDistribution = playerParty.getLootDistribution(); final String partyLeader = playerParty.getPartyMembers().get(0).getName(); activeChar.sendPacket(SystemMessageId.PARTY_INFORMATION); switch (lootDistribution) { case L2Party.ITEM_LOOTER: activeChar.sendPacket(SystemMessageId.LOOTING_FINDERS_KEEPERS); break; case L2Party.ITEM_ORDER: activeChar.sendPacket(SystemMessageId.LOOTING_BY_TURN); break; case L2Party.ITEM_ORDER_SPOIL: activeChar.sendPacket(SystemMessageId.LOOTING_BY_TURN_INCLUDE_SPOIL); break; case L2Party.ITEM_RANDOM: activeChar.sendPacket(SystemMessageId.LOOTING_RANDOM); break; case L2Party.ITEM_RANDOM_SPOIL: activeChar.sendPacket(SystemMessageId.LOOTING_RANDOM_INCLUDE_SPOIL); break; } activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.PARTY_LEADER_S1).addString(partyLeader)); activeChar.sendMessage("Members: " + memberCount + "/9"); activeChar.sendPacket(SystemMessageId.FRIEND_LIST_FOOTER); return true; } @Override public int[] getUserCommandList() { return COMMAND_IDS; } }