/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.serverpackets; import java.util.ArrayList; import silentium.gameserver.model.L2Object; /** * format d d(dd) */ public class StatusUpdate extends L2GameServerPacket { public static final int LEVEL = 0x01; public static final int EXP = 0x02; public static final int STR = 0x03; public static final int DEX = 0x04; public static final int CON = 0x05; public static final int INT = 0x06; public static final int WIT = 0x07; public static final int MEN = 0x08; public static final int CUR_HP = 0x09; public static final int MAX_HP = 0x0a; public static final int CUR_MP = 0x0b; public static final int MAX_MP = 0x0c; public static final int SP = 0x0d; public static final int CUR_LOAD = 0x0e; public static final int MAX_LOAD = 0x0f; public static final int P_ATK = 0x11; public static final int ATK_SPD = 0x12; public static final int P_DEF = 0x13; public static final int EVASION = 0x14; public static final int ACCURACY = 0x15; public static final int CRITICAL = 0x16; public static final int M_ATK = 0x17; public static final int CAST_SPD = 0x18; public static final int M_DEF = 0x19; public static final int PVP_FLAG = 0x1a; public static final int KARMA = 0x1b; public static final int CUR_CP = 0x21; public static final int MAX_CP = 0x22; private final int _objectId; private final ArrayList<Attribute> _attributes; static class Attribute { /** * id values 09 - current health 0a - max health 0b - current mana 0c - max mana */ public int id; public int value; Attribute(int pId, int pValue) { id = pId; value = pValue; } } public StatusUpdate(L2Object object) { _attributes = new ArrayList<>(); _objectId = object.getObjectId(); } public void addAttribute(int id, int level) { _attributes.add(new Attribute(id, level)); } @Override protected final void writeImpl() { writeC(0x0e); writeD(_objectId); writeD(_attributes.size()); for (Attribute temp : _attributes) { writeD(temp.id); writeD(temp.value); } } }