/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.serverpackets;
import java.util.ArrayList;
import silentium.gameserver.model.L2Object;
/**
* format d d(dd)
*/
public class StatusUpdate extends L2GameServerPacket
{
public static final int LEVEL = 0x01;
public static final int EXP = 0x02;
public static final int STR = 0x03;
public static final int DEX = 0x04;
public static final int CON = 0x05;
public static final int INT = 0x06;
public static final int WIT = 0x07;
public static final int MEN = 0x08;
public static final int CUR_HP = 0x09;
public static final int MAX_HP = 0x0a;
public static final int CUR_MP = 0x0b;
public static final int MAX_MP = 0x0c;
public static final int SP = 0x0d;
public static final int CUR_LOAD = 0x0e;
public static final int MAX_LOAD = 0x0f;
public static final int P_ATK = 0x11;
public static final int ATK_SPD = 0x12;
public static final int P_DEF = 0x13;
public static final int EVASION = 0x14;
public static final int ACCURACY = 0x15;
public static final int CRITICAL = 0x16;
public static final int M_ATK = 0x17;
public static final int CAST_SPD = 0x18;
public static final int M_DEF = 0x19;
public static final int PVP_FLAG = 0x1a;
public static final int KARMA = 0x1b;
public static final int CUR_CP = 0x21;
public static final int MAX_CP = 0x22;
private final int _objectId;
private final ArrayList<Attribute> _attributes;
static class Attribute
{
/**
* id values 09 - current health 0a - max health 0b - current mana 0c - max mana
*/
public int id;
public int value;
Attribute(int pId, int pValue)
{
id = pId;
value = pValue;
}
}
public StatusUpdate(L2Object object)
{
_attributes = new ArrayList<>();
_objectId = object.getObjectId();
}
public void addAttribute(int id, int level)
{
_attributes.add(new Attribute(id, level));
}
@Override
protected final void writeImpl()
{
writeC(0x0e);
writeD(_objectId);
writeD(_attributes.size());
for (Attribute temp : _attributes)
{
writeD(temp.id);
writeD(temp.value);
}
}
}