/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.model; import java.util.List; import javolution.util.FastList; public class L2ManufactureList { private List<L2ManufactureItem> _list; private boolean _confirmed; private String _manufactureStoreName; public L2ManufactureList() { _list = new FastList<>(); _confirmed = false; } public int size() { return _list.size(); } public void setConfirmedTrade(boolean x) { _confirmed = x; } public boolean hasConfirmed() { return _confirmed; } /** * @param manufactureStoreName * The _manufactureStoreName to set. */ public void setStoreName(String manufactureStoreName) { _manufactureStoreName = manufactureStoreName; } /** * @return Returns the _manufactureStoreName. */ public String getStoreName() { return _manufactureStoreName; } public void add(L2ManufactureItem item) { _list.add(item); } public List<L2ManufactureItem> getList() { return _list; } public void setList(List<L2ManufactureItem> list) { _list = list; } }