/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.model;
import java.util.List;
import javolution.util.FastList;
public class L2ManufactureList
{
private List<L2ManufactureItem> _list;
private boolean _confirmed;
private String _manufactureStoreName;
public L2ManufactureList()
{
_list = new FastList<>();
_confirmed = false;
}
public int size()
{
return _list.size();
}
public void setConfirmedTrade(boolean x)
{
_confirmed = x;
}
public boolean hasConfirmed()
{
return _confirmed;
}
/**
* @param manufactureStoreName
* The _manufactureStoreName to set.
*/
public void setStoreName(String manufactureStoreName)
{
_manufactureStoreName = manufactureStoreName;
}
/**
* @return Returns the _manufactureStoreName.
*/
public String getStoreName()
{
return _manufactureStoreName;
}
public void add(L2ManufactureItem item)
{
_list.add(item);
}
public List<L2ManufactureItem> getList()
{
return _list;
}
public void setList(List<L2ManufactureItem> list)
{
_list = list;
}
}