/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.scripts.handlers.chat; import silentium.gameserver.handler.IChatHandler; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.serverpackets.CreatureSay; /** * A chat handler * * @author durgus */ public class ChatPartyRoomCommander implements IChatHandler { private static final int[] COMMAND_IDS = { 15 }; /** * Handle chat type 'party room commander' * * @see silentium.gameserver.handler.IChatHandler#handleChat(int, silentium.gameserver.model.actor.instance.L2PcInstance, String, String) */ @Override public void handleChat(final int type, final L2PcInstance activeChar, final String target, final String text) { if (activeChar.isInParty()) { if (activeChar.getParty().isInCommandChannel() && activeChar.getParty().getCommandChannel().getChannelLeader().equals(activeChar)) { final CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text); activeChar.getParty().getCommandChannel().broadcastCSToChannelMembers(cs, activeChar); } } } /** * Returns the chat types registered to this handler * * @see silentium.gameserver.handler.IChatHandler#getChatTypeList() */ @Override public int[] getChatTypeList() { return COMMAND_IDS; } }