/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.model; import java.util.List; import java.util.NoSuchElementException; import java.util.concurrent.Future; import javolution.util.FastList; import silentium.commons.utils.Rnd; import silentium.gameserver.GameTimeController; import silentium.gameserver.ThreadPoolManager; import silentium.gameserver.configs.MainConfig; import silentium.gameserver.configs.PlayersConfig; import silentium.gameserver.instancemanager.DuelManager; import silentium.gameserver.model.actor.L2Attackable; import silentium.gameserver.model.actor.L2Character; import silentium.gameserver.model.actor.L2Playable; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.model.actor.instance.L2PetInstance; import silentium.gameserver.model.actor.instance.L2SummonInstance; import silentium.gameserver.model.entity.DimensionalRift; import silentium.gameserver.model.entity.sevensigns.SevenSignsFestival; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.CreatureSay; import silentium.gameserver.network.serverpackets.ExCloseMPCC; import silentium.gameserver.network.serverpackets.ExOpenMPCC; import silentium.gameserver.network.serverpackets.L2GameServerPacket; import silentium.gameserver.network.serverpackets.PartyMemberPosition; import silentium.gameserver.network.serverpackets.PartySmallWindowAdd; import silentium.gameserver.network.serverpackets.PartySmallWindowAll; import silentium.gameserver.network.serverpackets.PartySmallWindowDelete; import silentium.gameserver.network.serverpackets.PartySmallWindowDeleteAll; import silentium.gameserver.network.serverpackets.SystemMessage; import silentium.gameserver.skills.Stats; import silentium.gameserver.tables.ItemTable; import silentium.gameserver.utils.Util; /** * @author nuocnam */ public class L2Party { private static final double[] BONUS_EXP_SP = { 1, 1.30, 1.39, 1.50, 1.54, 1.58, 1.63, 1.67, 1.71 }; private static final int PARTY_POSITION_BROADCAST = 10000; public static final int ITEM_LOOTER = 0; public static final int ITEM_RANDOM = 1; public static final int ITEM_RANDOM_SPOIL = 2; public static final int ITEM_ORDER = 3; public static final int ITEM_ORDER_SPOIL = 4; private final FastList<L2PcInstance> _members; private boolean _pendingInvitation = false; private long _pendingInviteTimeout; private int _partyLvl = 0; private int _itemDistribution = 0; private int _itemLastLoot = 0; private L2CommandChannel _commandChannel = null; private DimensionalRift _dr; private Future<?> _positionBroadcastTask = null; protected PartyMemberPosition _positionPacket; /** * constructor ensures party has always one member - leader * * @param leader * @param itemDistribution */ public L2Party(L2PcInstance leader, int itemDistribution) { _members = new FastList<>(); _itemDistribution = itemDistribution; getPartyMembers().add(leader); _partyLvl = leader.getLevel(); } /** * returns number of party members * * @return */ public int getMemberCount() { return getPartyMembers().size(); } /** * Check if another player can start invitation process * * @return boolean if party waits for invitation respond */ public boolean getPendingInvitation() { return _pendingInvitation; } /** * set invitation process flag and store time for expiration happens when: player join party or player decline to join * * @param val */ public void setPendingInvitation(boolean val) { _pendingInvitation = val; _pendingInviteTimeout = GameTimeController.getGameTicks() + L2PcInstance.REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND; } /** * Check if player invitation is expired * * @return boolean if time is expired * @see silentium.gameserver.model.actor.instance.L2PcInstance#isRequestExpired() */ public boolean isInvitationRequestExpired() { return !(_pendingInviteTimeout > GameTimeController.getGameTicks()); } /** * returns all party members * * @return */ public final FastList<L2PcInstance> getPartyMembers() { return _members; } /** * get random member from party * * @param ItemId * @param target * @return */ private L2PcInstance getRandomMember(int ItemId, L2Character target) { List<L2PcInstance> availableMembers = new FastList<>(); for (L2PcInstance member : getPartyMembers()) { if (member != null && member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(PlayersConfig.ALT_PARTY_RANGE2, target, member, true)) availableMembers.add(member); } if (!availableMembers.isEmpty()) return availableMembers.get(Rnd.get(availableMembers.size())); return null; } /** * get next item looter * * @param ItemId * @param target * @return */ private L2PcInstance getNextLooter(int ItemId, L2Character target) { for (int i = 0; i < getMemberCount(); i++) { if (++_itemLastLoot >= getMemberCount()) _itemLastLoot = 0; L2PcInstance member = getPartyMembers().get(_itemLastLoot); if (member != null && member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(PlayersConfig.ALT_PARTY_RANGE2, target, member, true)) return member; } return null; } /** * get next item looter * * @param player * @param ItemId * @param spoil * @param target * @return */ private L2PcInstance getActualLooter(L2PcInstance player, int ItemId, boolean spoil, L2Character target) { L2PcInstance looter = player; switch (_itemDistribution) { case ITEM_RANDOM: if (!spoil) looter = getRandomMember(ItemId, target); break; case ITEM_RANDOM_SPOIL: looter = getRandomMember(ItemId, target); break; case ITEM_ORDER: if (!spoil) looter = getNextLooter(ItemId, target); break; case ITEM_ORDER_SPOIL: looter = getNextLooter(ItemId, target); break; } if (looter == null) looter = player; return looter; } /** * @param player * The player to make checks on. * @return true if player is party leader. */ public boolean isLeader(L2PcInstance player) { return (getLeader().equals(player)); } /** * @return the Object ID for the party leader to be used as a unique identifier of this party */ public int getPartyLeaderOID() { return getLeader().getObjectId(); } /** * Broadcasts packet to every party member. * * @param packet * The packet to broadcast. */ public void broadcastToPartyMembers(L2GameServerPacket packet) { for (L2PcInstance member : getPartyMembers()) { if (member != null) member.sendPacket(packet); } } public void broadcastToPartyMembersNewLeader() { for (L2PcInstance member : getPartyMembers()) { if (member != null) { member.sendPacket(PartySmallWindowDeleteAll.STATIC_PACKET); member.sendPacket(new PartySmallWindowAll(member, this)); member.broadcastUserInfo(); } } } public void broadcastCSToPartyMembers(CreatureSay msg, L2PcInstance broadcaster) { for (L2PcInstance member : getPartyMembers()) { if (member != null && !BlockList.isBlocked(member, broadcaster)) member.sendPacket(msg); } } /** * Send a Server->Client packet to all other L2PcInstance of the Party. * * @param player * @param msg */ public void broadcastToPartyMembers(L2PcInstance player, L2GameServerPacket msg) { for (L2PcInstance member : getPartyMembers()) { if (member != null && !member.equals(player)) member.sendPacket(msg); } } /** * adds new member to party * * @param player */ public synchronized void addPartyMember(L2PcInstance player) { if (getPartyMembers().contains(player)) return; // Send new member party window for all members player.sendPacket(new PartySmallWindowAll(player, this)); broadcastToPartyMembers(new PartySmallWindowAdd(player, this)); // Send messages player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_JOINED_S1_PARTY).addPcName(getLeader())); broadcastToPartyMembers(SystemMessage.getSystemMessage(SystemMessageId.S1_JOINED_PARTY).addPcName(player)); // Add player to party, adjust party level getPartyMembers().add(player); if (player.getLevel() > _partyLvl) _partyLvl = player.getLevel(); // Update partySpelled for (L2PcInstance member : getPartyMembers()) { if (member != null) { member.updateEffectIcons(true); // update party icons only member.broadcastUserInfo(); } } if (isInDimensionalRift()) _dr.partyMemberInvited(); // open the CCInformationwindow if (isInCommandChannel()) player.sendPacket(ExOpenMPCC.STATIC_PACKET); // activate position task if (_positionBroadcastTask == null) _positionBroadcastTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new PositionBroadcast(), PARTY_POSITION_BROADCAST / 2, PARTY_POSITION_BROADCAST); } /** * Remove player from party Overloaded method that takes player's name as parameter * * @param name */ public void removePartyMember(String name) { removePartyMember(getPlayerByName(name)); } /** * Remove player from party * * @param player */ public void removePartyMember(L2PcInstance player) { removePartyMember(player, true); } public synchronized void removePartyMember(L2PcInstance player, boolean sendMessage) { if (getPartyMembers().contains(player)) { boolean isLeader = isLeader(player); getPartyMembers().remove(player); recalculatePartyLevel(); if (player.isFestivalParticipant()) SevenSignsFestival.getInstance().updateParticipants(player, this); if (player.isInDuel()) DuelManager.getInstance().onRemoveFromParty(player); if (player.getFusionSkill() != null) player.abortCast(); for (L2Character character : player.getKnownList().getKnownCharacters()) if (character != null && character.getFusionSkill() != null && character.getFusionSkill().getTarget() == player) character.abortCast(); if (sendMessage) { player.sendPacket(SystemMessageId.YOU_LEFT_PARTY); broadcastToPartyMembers(SystemMessage.getSystemMessage(SystemMessageId.S1_LEFT_PARTY).addPcName(player)); } player.sendPacket(PartySmallWindowDeleteAll.STATIC_PACKET); player.setParty(null); broadcastToPartyMembers(new PartySmallWindowDelete(player)); if (isInDimensionalRift()) _dr.partyMemberExited(player); // Close the CCInfoWindow if (isInCommandChannel()) player.sendPacket(ExCloseMPCC.STATIC_PACKET); if (isLeader && getPartyMembers().size() > 1) { broadcastToPartyMembers(SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_BECOME_A_PARTY_LEADER).addPcName(getLeader())); broadcastToPartyMembersNewLeader(); } else if (getPartyMembers().size() == 1) { if (isInCommandChannel()) { // delete the whole command channel when the party who opened the channel is disbanded if (getCommandChannel().getChannelLeader().equals(getLeader())) getCommandChannel().disbandChannel(); else getCommandChannel().removeParty(this); } if (getLeader() != null) { getLeader().setParty(null); if (getLeader().isInDuel()) DuelManager.getInstance().onRemoveFromParty(getLeader()); } if (_positionBroadcastTask != null) { _positionBroadcastTask.cancel(false); _positionBroadcastTask = null; } _members.clear(); } } } /** * Change party leader (used for string arguments) * * @param name */ public void changePartyLeader(String name) { L2PcInstance player = getPlayerByName(name); if (player != null && !player.isInDuel()) { if (getPartyMembers().contains(player)) { if (isLeader(player)) player.sendPacket(SystemMessageId.YOU_CANNOT_TRANSFER_RIGHTS_TO_YOURSELF); else { // Swap party members L2PcInstance temp; int p1 = getPartyMembers().indexOf(player); temp = getLeader(); getPartyMembers().set(0, getPartyMembers().get(p1)); getPartyMembers().set(p1, temp); broadcastToPartyMembers(SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_BECOME_A_PARTY_LEADER).addPcName(getLeader())); broadcastToPartyMembersNewLeader(); if (isInCommandChannel() && temp.equals(_commandChannel.getChannelLeader())) { _commandChannel.setChannelLeader(getLeader()); _commandChannel.broadcastToChannelMembers(SystemMessage.getSystemMessage(SystemMessageId.COMMAND_CHANNEL_LEADER_NOW_S1).addPcName(_commandChannel.getChannelLeader())); } if (player.isInPartyMatchRoom()) { PartyMatchRoom room = PartyMatchRoomList.getInstance().getPlayerRoom(player); room.changeLeader(player); } } } else player.sendPacket(SystemMessageId.YOU_CAN_TRANSFER_RIGHTS_ONLY_TO_ANOTHER_PARTY_MEMBER); } } /** * finds a player in the party by name * * @param name * @return */ private L2PcInstance getPlayerByName(String name) { for (L2PcInstance member : getPartyMembers()) { if (member.getName().equalsIgnoreCase(name)) return member; } return null; } /** * distribute item(s) to party members * * @param player * @param item */ public void distributeItem(L2PcInstance player, L2ItemInstance item) { if (item.getItemId() == 57) { distributeAdena(player, item.getCount(), player); ItemTable.getInstance().destroyItem("Party", item, player, null); return; } L2PcInstance target = getActualLooter(player, item.getItemId(), false, player); target.addItem("Party", item, player, true); // Send messages to other party members about reward if (item.getCount() > 1) broadcastToPartyMembers(target, SystemMessage.getSystemMessage(SystemMessageId.S1_OBTAINED_S3_S2).addPcName(target).addItemName(item).addItemNumber(item.getCount())); else if (item.getEnchantLevel() > 0) broadcastToPartyMembers(target, SystemMessage.getSystemMessage(SystemMessageId.S1_OBTAINED_S2_S3).addPcName(target).addNumber(item.getEnchantLevel()).addItemName(item)); else broadcastToPartyMembers(target, SystemMessage.getSystemMessage(SystemMessageId.S1_OBTAINED_S2).addPcName(target).addItemName(item)); } /** * distribute item(s) to party members * * @param player * @param item * @param spoil * @param target */ public void distributeItem(L2PcInstance player, L2Attackable.RewardItem item, boolean spoil, L2Attackable target) { if (item == null) return; if (item.getItemId() == 57) { distributeAdena(player, item.getCount(), target); return; } L2PcInstance looter = getActualLooter(player, item.getItemId(), spoil, target); looter.addItem(spoil ? "Sweep" : "Party", item.getItemId(), item.getCount(), player, true); // Send messages to other party members about reward SystemMessage msg; if (item.getCount() > 1) { msg = spoil ? SystemMessage.getSystemMessage(SystemMessageId.S1_SWEEPED_UP_S3_S2) : SystemMessage.getSystemMessage(SystemMessageId.S1_OBTAINED_S3_S2); msg.addPcName(looter); msg.addItemName(item.getItemId()); msg.addItemNumber(item.getCount()); broadcastToPartyMembers(looter, msg); } else { msg = spoil ? SystemMessage.getSystemMessage(SystemMessageId.S1_SWEEPED_UP_S2) : SystemMessage.getSystemMessage(SystemMessageId.S1_OBTAINED_S2); msg.addPcName(looter); msg.addItemName(item.getItemId()); broadcastToPartyMembers(looter, msg); } msg = null; } /** * distribute adena to party members * * @param player * @param adena * @param target */ public void distributeAdena(L2PcInstance player, int adena, L2Character target) { // Get all the party members List<L2PcInstance> membersList = getPartyMembers(); // Check the number of party members that must be rewarded // (The party member must be in range to receive its reward) List<L2PcInstance> ToReward = FastList.newInstance(); for (L2PcInstance member : membersList) { if (!Util.checkIfInRange(PlayersConfig.ALT_PARTY_RANGE2, target, member, true)) continue; ToReward.add(member); } // Avoid null exceptions, if any if (ToReward.isEmpty()) return; // Now we can actually distribute the adena reward // (Total adena splitted by the number of party members that are in range and must be rewarded) int count = adena / ToReward.size(); for (L2PcInstance member : ToReward) member.addAdena("Party", count, player, true); FastList.recycle((FastList<?>) ToReward); } /** * Distribute Experience and SP rewards to L2PcInstance Party members in the known area of the last attacker.<BR> * <BR> * <B><U> Actions</U> :</B><BR> * <BR> * <li>Get the L2PcInstance owner of the L2SummonInstance (if necessary)</li> <li>Calculate the Experience and SP reward distribution rate</li> * <li>Add Experience and SP to the L2PcInstance</li><BR> * <BR> * <FONT COLOR=#FF0000><B> <U>Caution</U> : This method DOESN'T GIVE rewards to L2PetInstance</B></FONT><BR> * <BR> * Exception are L2PetInstances that leech from the owner's XP; they get the exp indirectly, via the owner's exp gain<BR> * * @param xpReward * The Experience reward to distribute * @param spReward * The SP reward to distribute * @param rewardedMembers * The list of L2PcInstance to reward * @param topLvl */ public void distributeXpAndSp(long xpReward_pr, int spReward_pr, long xpReward, int spReward, List<L2Playable> rewardedMembers, int topLvl) { L2SummonInstance summon = null; List<L2Playable> validMembers = getValidMembers(rewardedMembers, topLvl); long CalcXPReward; int CalcSPReward; float penalty; double sqLevel; double preCalculation; xpReward *= getExpBonus(validMembers.size()); spReward *= getSpBonus(validMembers.size()); xpReward_pr *= getExpBonus(validMembers.size()); spReward_pr *= getSpBonus(validMembers.size()); double sqLevelSum = 0; for (L2Playable character : validMembers) sqLevelSum += (character.getLevel() * character.getLevel()); // Go through the L2PcInstances and L2PetInstances (not L2SummonInstances) that must be rewarded synchronized (rewardedMembers) { for (L2Character member : rewardedMembers) { if (member.isDead()) continue; if (member.getPremiumService() == 1) { CalcXPReward = xpReward_pr; CalcSPReward = spReward_pr; } else { CalcXPReward = xpReward; CalcSPReward = spReward; } penalty = 0; // The L2SummonInstance penalty if (member.getPet() instanceof L2SummonInstance) { summon = (L2SummonInstance) member.getPet(); penalty = summon.getExpPenalty(); } // Pets that leech xp from the owner (like babypets) do not get rewarded directly if (member instanceof L2PetInstance) { if (((L2PetInstance) member).getPetLevelData().getOwnerExpTaken() > 0) continue; // TODO: This is a temporary fix while correct pet xp in party is figured out penalty = (float) 0.85; } // Calculate and add the EXP and SP reward to the member if (validMembers.contains(member)) { sqLevel = member.getLevel() * member.getLevel(); preCalculation = (sqLevel / sqLevelSum) * (1 - penalty); // Add the XP/SP points to the requested party member if (!member.isDead()) member.addExpAndSp(Math.round(member.calcStat(Stats.EXPSP_RATE, CalcXPReward * preCalculation, null, null)), (int) member.calcStat(Stats.EXPSP_RATE, CalcSPReward * preCalculation, null, null)); } else member.addExpAndSp(0, 0); } } } /** * refresh party level */ public void recalculatePartyLevel() { int newLevel = 0; for (L2PcInstance member : getPartyMembers()) { if (member == null) { getPartyMembers().remove(member); continue; } if (member.getLevel() > newLevel) newLevel = member.getLevel(); } _partyLvl = newLevel; } private static List<L2Playable> getValidMembers(List<L2Playable> members, int topLvl) { List<L2Playable> validMembers = new FastList<>(); // Fixed LevelDiff cutoff point if (PlayersConfig.PARTY_XP_CUTOFF_METHOD.equalsIgnoreCase("level")) { for (L2Playable member : members) { if (topLvl - member.getLevel() <= PlayersConfig.PARTY_XP_CUTOFF_LEVEL) validMembers.add(member); } } // Fixed MinPercentage cutoff point else if (PlayersConfig.PARTY_XP_CUTOFF_METHOD.equalsIgnoreCase("percentage")) { int sqLevelSum = 0; for (L2Playable member : members) sqLevelSum += (member.getLevel() * member.getLevel()); for (L2Playable member : members) { int sqLevel = member.getLevel() * member.getLevel(); if (sqLevel * 100 >= sqLevelSum * PlayersConfig.PARTY_XP_CUTOFF_PERCENT) validMembers.add(member); } } // Automatic cutoff method else if (PlayersConfig.PARTY_XP_CUTOFF_METHOD.equalsIgnoreCase("auto")) { int sqLevelSum = 0; for (L2Playable member : members) sqLevelSum += (member.getLevel() * member.getLevel()); int i = members.size() - 1; if (i < 1) return members; if (i >= BONUS_EXP_SP.length) i = BONUS_EXP_SP.length - 1; for (L2Playable member : members) { int sqLevel = member.getLevel() * member.getLevel(); if (sqLevel >= sqLevelSum * (1 - 1 / (1 + BONUS_EXP_SP[i] - BONUS_EXP_SP[i - 1]))) validMembers.add(member); } } return validMembers; } private static double getBaseExpSpBonus(int membersCount) { int i = membersCount - 1; if (i < 1) return 1; if (i >= BONUS_EXP_SP.length) i = BONUS_EXP_SP.length - 1; return BONUS_EXP_SP[i]; } private static double getExpBonus(int membersCount) { // Not a valid party if (membersCount < 2) return getBaseExpSpBonus(membersCount); return getBaseExpSpBonus(membersCount) * MainConfig.RATE_PARTY_XP; } private static double getSpBonus(int membersCount) { // Not a valid party if (membersCount < 2) return getBaseExpSpBonus(membersCount); return getBaseExpSpBonus(membersCount) * MainConfig.RATE_PARTY_SP; } public int getLevel() { return _partyLvl; } public int getLootDistribution() { return _itemDistribution; } public boolean isInCommandChannel() { return _commandChannel != null; } public L2CommandChannel getCommandChannel() { return _commandChannel; } public void setCommandChannel(L2CommandChannel channel) { _commandChannel = channel; } public boolean isInDimensionalRift() { return _dr != null; } public void setDimensionalRift(DimensionalRift dr) { _dr = dr; } public DimensionalRift getDimensionalRift() { return _dr; } public L2PcInstance getLeader() { try { return _members.getFirst(); } catch (NoSuchElementException e) { return null; } } protected class PositionBroadcast implements Runnable { @Override public void run() { if (_positionPacket == null) _positionPacket = new PartyMemberPosition(L2Party.this); else _positionPacket.reuse(L2Party.this); broadcastToPartyMembers(_positionPacket); } } }