/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.model.olympiad;
import java.util.List;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import silentium.gameserver.ai.CtrlIntention;
import silentium.gameserver.model.L2ItemInstance;
import silentium.gameserver.model.L2Party;
import silentium.gameserver.model.L2Skill;
import silentium.gameserver.model.Location;
import silentium.gameserver.model.actor.L2Character;
import silentium.gameserver.model.actor.L2Summon;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.model.actor.instance.L2PetInstance;
import silentium.gameserver.model.entity.TvTEvent;
import silentium.gameserver.model.zone.type.L2OlympiadStadiumZone;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.ExOlympiadMode;
import silentium.gameserver.network.serverpackets.InventoryUpdate;
import silentium.gameserver.network.serverpackets.L2GameServerPacket;
import silentium.gameserver.network.serverpackets.SystemMessage;
import silentium.gameserver.tables.SkillTable;
/**
* @author godson, GodKratos, Pere, DS
*/
public abstract class AbstractOlympiadGame
{
protected static final Logger _log = LoggerFactory.getLogger(AbstractOlympiadGame.class.getName());
protected static final String POINTS = "olympiad_points";
protected static final String COMP_DONE = "competitions_done";
protected static final String COMP_WON = "competitions_won";
protected static final String COMP_LOST = "competitions_lost";
protected static final String COMP_DRAWN = "competitions_drawn";
protected long _startTime = 0;
protected boolean _aborted = false;
protected final int _stadiumID;
protected AbstractOlympiadGame(int id)
{
_stadiumID = id;
}
public final boolean isAborted()
{
return _aborted;
}
public final int getStadiumId()
{
return _stadiumID;
}
protected boolean makeCompetitionStart()
{
_startTime = System.currentTimeMillis();
return !_aborted;
}
protected final void addPointsToParticipant(Participant par, int points)
{
par.updateStat(POINTS, points);
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_GAINED_S2_OLYMPIAD_POINTS);
sm.addString(par.name);
sm.addNumber(points);
broadcastPacket(sm);
}
protected final void removePointsFromParticipant(Participant par, int points)
{
par.updateStat(POINTS, -points);
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_LOST_S2_OLYMPIAD_POINTS);
sm.addString(par.name);
sm.addNumber(points);
broadcastPacket(sm);
}
/**
* Return null if player passed all checks or broadcast the reason to opponent.
*
* @param player
* to check.
* @return null or reason.
*/
protected static SystemMessage checkDefaulted(L2PcInstance player)
{
if (player == null || !player.isOnline())
return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_ENDS_THE_GAME);
if (player.getClient() == null || player.getClient().isDetached())
return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_ENDS_THE_GAME);
// safety precautions
if (player.inObserverMode() || TvTEvent.isPlayerParticipant(player.getObjectId()))
return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME);
if (player.isDead())
{
player.sendPacket(SystemMessageId.CANNOT_PARTICIPATE_OLYMPIAD_WHILE_DEAD);
return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME);
}
if (player.isSubClassActive())
{
player.sendPacket(SystemMessageId.SINCE_YOU_HAVE_CHANGED_YOUR_CLASS_INTO_A_SUB_JOB_YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD);
return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME);
}
if (player.isCursedWeaponEquipped())
{
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CANNOT_JOIN_OLYMPIAD_POSSESSING_S1).addItemName(player.getCursedWeaponEquippedId()));
return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME);
}
if (!player.isInventoryUnder80(true))
{
player.sendPacket(SystemMessageId.SINCE_80_PERCENT_OR_MORE_OF_YOUR_INVENTORY_SLOTS_ARE_FULL_YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD);
return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME);
}
return null;
}
protected static final boolean portPlayerToArena(Participant par, Location loc, int id)
{
final L2PcInstance player = par.player;
if (player == null || !player.isOnline())
return false;
try
{
player.setLastCords(player.getX(), player.getY(), player.getZ());
player.forceStandUp();
player.setTarget(null);
player.setOlympiadGameId(id);
player.setIsInOlympiadMode(true);
player.setIsOlympiadStart(false);
player.setOlympiadSide(par.side);
player.teleToLocation(loc, false);
player.sendPacket(new ExOlympiadMode(2));
}
catch (Exception e)
{
_log.warn(e.getMessage(), e);
return false;
}
return true;
}
protected static final void removals(L2PcInstance player, boolean removeParty)
{
try
{
if (player == null)
return;
// Remove Buffs
player.stopAllEffectsExceptThoseThatLastThroughDeath();
// Remove Clan Skills
if (player.getClan() != null)
{
for (L2Skill skill : player.getClan().getAllSkills())
player.removeSkill(skill, false);
}
// Abort casting if player casting
player.abortAttack();
player.abortCast();
// Force the character to be visible
player.getAppearance().setVisible();
// Remove Hero Skills
if (player.isHero())
{
for (L2Skill skill : SkillTable.getHeroSkills())
player.removeSkill(skill, false);
}
// Heal Player fully
player.setCurrentCp(player.getMaxCp());
player.setCurrentHp(player.getMaxHp());
player.setCurrentMp(player.getMaxMp());
// Remove Summon's Buffs
final L2Summon summon = player.getPet();
if (summon != null)
{
summon.stopAllEffectsExceptThoseThatLastThroughDeath();
summon.abortAttack();
summon.abortCast();
if (summon instanceof L2PetInstance)
summon.unSummon(player);
}
// stop any cubic that has been given by other player.
player.stopCubicsByOthers();
// Remove player from his party
if (removeParty)
{
final L2Party party = player.getParty();
if (party != null)
party.removePartyMember(player, true);
}
player.checkItemRestriction();
// Remove shot automation
player.disableAutoShotsAll();
// Discharge any active shots
if (player.getActiveWeaponInstance() != null)
{
player.getActiveWeaponInstance().setChargedSoulshot(L2ItemInstance.CHARGED_NONE);
player.getActiveWeaponInstance().setChargedSpiritshot(L2ItemInstance.CHARGED_NONE);
}
player.sendSkillList();
}
catch (Exception e)
{
_log.warn(e.getMessage(), e);
}
}
/**
* Buff and heal the player. WW2 for fighter/mage + haste 1 if fighter.
*
* @param player
* : the happy benefactor.
*/
protected static final void buffAndHealPlayer(L2PcInstance player)
{
L2Skill skill = SkillTable.getInstance().getInfo(1204, 2); // Windwalk 2
if (skill != null)
{
skill.getEffects(player, player);
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_FEEL_S1_EFFECT).addSkillName(1204));
}
if (!player.isMageClass())
{
skill = SkillTable.getInstance().getInfo(1086, 1); // Haste 1
if (skill != null)
{
skill.getEffects(player, player);
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_FEEL_S1_EFFECT).addSkillName(1086));
}
}
// Heal Player fully
player.setCurrentCp(player.getMaxCp());
player.setCurrentHp(player.getMaxHp());
player.setCurrentMp(player.getMaxMp());
}
protected static final void cleanEffects(L2PcInstance player)
{
try
{
// prevent players kill each other
player.setIsOlympiadStart(false);
player.setTarget(null);
player.abortAttack();
player.abortCast();
player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
if (player.isDead())
player.setIsDead(false);
final L2Summon summon = player.getPet();
if (summon != null && !summon.isDead())
{
summon.setTarget(null);
summon.abortAttack();
summon.abortCast();
summon.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
}
player.setCurrentCp(player.getMaxCp());
player.setCurrentHp(player.getMaxHp());
player.setCurrentMp(player.getMaxMp());
player.getStatus().startHpMpRegeneration();
}
catch (Exception e)
{
_log.warn(e.getMessage(), e);
}
}
protected static final void playerStatusBack(L2PcInstance player)
{
try
{
player.forceStandUp();
player.setIsInOlympiadMode(false);
player.setIsOlympiadStart(false);
player.setOlympiadSide(-1);
player.setOlympiadGameId(-1);
player.sendPacket(new ExOlympiadMode(0));
player.stopAllEffectsExceptThoseThatLastThroughDeath();
player.clearCharges();
final L2Summon summon = player.getPet();
if (summon != null && !summon.isDead())
summon.stopAllEffectsExceptThoseThatLastThroughDeath();
// Add Clan Skills
if (player.getClan() != null)
{
player.getClan().addSkillEffects(player);
// heal again after adding clan skills
player.setCurrentCp(player.getMaxCp());
player.setCurrentHp(player.getMaxHp());
player.setCurrentMp(player.getMaxMp());
}
// Add Hero Skills
if (player.isHero())
{
for (L2Skill skill : SkillTable.getHeroSkills())
player.addSkill(skill, false);
}
player.sendSkillList();
}
catch (Exception e)
{
_log.warn(e.getMessage(), e);
}
}
protected static final void portPlayerBack(L2PcInstance player)
{
if (player == null)
return;
if (player.getLastX() == 0 && player.getLastY() == 0)
return;
player.teleToLocation(player.getLastX(), player.getLastY(), player.getLastZ());
player.setLastCords(0, 0, 0);
}
public static final void rewardParticipant(L2PcInstance player, int[][] reward)
{
if (player == null || !player.isOnline() || reward == null)
return;
try
{
SystemMessage sm;
L2ItemInstance item;
final InventoryUpdate iu = new InventoryUpdate();
for (int[] it : reward)
{
if (it == null || it.length != 2)
continue;
item = player.getInventory().addItem("Olympiad", it[0], it[1], player, null);
if (item == null)
continue;
iu.addModifiedItem(item);
sm = SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S);
sm.addItemName(it[0]);
sm.addNumber(it[1]);
player.sendPacket(sm);
}
player.sendPacket(iu);
}
catch (Exception e)
{
_log.warn(e.getMessage(), e);
}
}
public abstract CompetitionType getType();
public abstract String[] getPlayerNames();
public abstract boolean containsParticipant(int playerId);
public abstract void sendOlympiadInfo(L2Character player);
public abstract void broadcastOlympiadInfo(L2OlympiadStadiumZone stadium);
protected abstract void broadcastPacket(L2GameServerPacket packet);
protected abstract boolean checkDefaulted();
protected abstract void removals();
protected abstract void buffAndHealPlayers();
protected abstract boolean portPlayersToArena(List<Location> spawns);
protected abstract void cleanEffects();
protected abstract void portPlayersBack();
protected abstract void playersStatusBack();
protected abstract void clearPlayers();
protected abstract void handleDisconnect(L2PcInstance player);
protected abstract void resetDamage();
protected abstract void addDamage(L2PcInstance player, int damage);
protected abstract boolean checkBattleStatus();
protected abstract boolean haveWinner();
protected abstract void validateWinner(L2OlympiadStadiumZone stadium);
protected abstract int getDivider();
protected abstract int[][] getReward();
}