/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.model.olympiad; import java.util.List; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import silentium.gameserver.ai.CtrlIntention; import silentium.gameserver.model.L2ItemInstance; import silentium.gameserver.model.L2Party; import silentium.gameserver.model.L2Skill; import silentium.gameserver.model.Location; import silentium.gameserver.model.actor.L2Character; import silentium.gameserver.model.actor.L2Summon; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.model.actor.instance.L2PetInstance; import silentium.gameserver.model.entity.TvTEvent; import silentium.gameserver.model.zone.type.L2OlympiadStadiumZone; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.ExOlympiadMode; import silentium.gameserver.network.serverpackets.InventoryUpdate; import silentium.gameserver.network.serverpackets.L2GameServerPacket; import silentium.gameserver.network.serverpackets.SystemMessage; import silentium.gameserver.tables.SkillTable; /** * @author godson, GodKratos, Pere, DS */ public abstract class AbstractOlympiadGame { protected static final Logger _log = LoggerFactory.getLogger(AbstractOlympiadGame.class.getName()); protected static final String POINTS = "olympiad_points"; protected static final String COMP_DONE = "competitions_done"; protected static final String COMP_WON = "competitions_won"; protected static final String COMP_LOST = "competitions_lost"; protected static final String COMP_DRAWN = "competitions_drawn"; protected long _startTime = 0; protected boolean _aborted = false; protected final int _stadiumID; protected AbstractOlympiadGame(int id) { _stadiumID = id; } public final boolean isAborted() { return _aborted; } public final int getStadiumId() { return _stadiumID; } protected boolean makeCompetitionStart() { _startTime = System.currentTimeMillis(); return !_aborted; } protected final void addPointsToParticipant(Participant par, int points) { par.updateStat(POINTS, points); final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_GAINED_S2_OLYMPIAD_POINTS); sm.addString(par.name); sm.addNumber(points); broadcastPacket(sm); } protected final void removePointsFromParticipant(Participant par, int points) { par.updateStat(POINTS, -points); final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_LOST_S2_OLYMPIAD_POINTS); sm.addString(par.name); sm.addNumber(points); broadcastPacket(sm); } /** * Return null if player passed all checks or broadcast the reason to opponent. * * @param player * to check. * @return null or reason. */ protected static SystemMessage checkDefaulted(L2PcInstance player) { if (player == null || !player.isOnline()) return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_ENDS_THE_GAME); if (player.getClient() == null || player.getClient().isDetached()) return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_ENDS_THE_GAME); // safety precautions if (player.inObserverMode() || TvTEvent.isPlayerParticipant(player.getObjectId())) return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME); if (player.isDead()) { player.sendPacket(SystemMessageId.CANNOT_PARTICIPATE_OLYMPIAD_WHILE_DEAD); return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME); } if (player.isSubClassActive()) { player.sendPacket(SystemMessageId.SINCE_YOU_HAVE_CHANGED_YOUR_CLASS_INTO_A_SUB_JOB_YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD); return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME); } if (player.isCursedWeaponEquipped()) { player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CANNOT_JOIN_OLYMPIAD_POSSESSING_S1).addItemName(player.getCursedWeaponEquippedId())); return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME); } if (!player.isInventoryUnder80(true)) { player.sendPacket(SystemMessageId.SINCE_80_PERCENT_OR_MORE_OF_YOUR_INVENTORY_SLOTS_ARE_FULL_YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD); return SystemMessage.getSystemMessage(SystemMessageId.THE_GAME_HAS_BEEN_CANCELLED_BECAUSE_THE_OTHER_PARTY_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_JOINING_THE_GAME); } return null; } protected static final boolean portPlayerToArena(Participant par, Location loc, int id) { final L2PcInstance player = par.player; if (player == null || !player.isOnline()) return false; try { player.setLastCords(player.getX(), player.getY(), player.getZ()); player.forceStandUp(); player.setTarget(null); player.setOlympiadGameId(id); player.setIsInOlympiadMode(true); player.setIsOlympiadStart(false); player.setOlympiadSide(par.side); player.teleToLocation(loc, false); player.sendPacket(new ExOlympiadMode(2)); } catch (Exception e) { _log.warn(e.getMessage(), e); return false; } return true; } protected static final void removals(L2PcInstance player, boolean removeParty) { try { if (player == null) return; // Remove Buffs player.stopAllEffectsExceptThoseThatLastThroughDeath(); // Remove Clan Skills if (player.getClan() != null) { for (L2Skill skill : player.getClan().getAllSkills()) player.removeSkill(skill, false); } // Abort casting if player casting player.abortAttack(); player.abortCast(); // Force the character to be visible player.getAppearance().setVisible(); // Remove Hero Skills if (player.isHero()) { for (L2Skill skill : SkillTable.getHeroSkills()) player.removeSkill(skill, false); } // Heal Player fully player.setCurrentCp(player.getMaxCp()); player.setCurrentHp(player.getMaxHp()); player.setCurrentMp(player.getMaxMp()); // Remove Summon's Buffs final L2Summon summon = player.getPet(); if (summon != null) { summon.stopAllEffectsExceptThoseThatLastThroughDeath(); summon.abortAttack(); summon.abortCast(); if (summon instanceof L2PetInstance) summon.unSummon(player); } // stop any cubic that has been given by other player. player.stopCubicsByOthers(); // Remove player from his party if (removeParty) { final L2Party party = player.getParty(); if (party != null) party.removePartyMember(player, true); } player.checkItemRestriction(); // Remove shot automation player.disableAutoShotsAll(); // Discharge any active shots if (player.getActiveWeaponInstance() != null) { player.getActiveWeaponInstance().setChargedSoulshot(L2ItemInstance.CHARGED_NONE); player.getActiveWeaponInstance().setChargedSpiritshot(L2ItemInstance.CHARGED_NONE); } player.sendSkillList(); } catch (Exception e) { _log.warn(e.getMessage(), e); } } /** * Buff and heal the player. WW2 for fighter/mage + haste 1 if fighter. * * @param player * : the happy benefactor. */ protected static final void buffAndHealPlayer(L2PcInstance player) { L2Skill skill = SkillTable.getInstance().getInfo(1204, 2); // Windwalk 2 if (skill != null) { skill.getEffects(player, player); player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_FEEL_S1_EFFECT).addSkillName(1204)); } if (!player.isMageClass()) { skill = SkillTable.getInstance().getInfo(1086, 1); // Haste 1 if (skill != null) { skill.getEffects(player, player); player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_FEEL_S1_EFFECT).addSkillName(1086)); } } // Heal Player fully player.setCurrentCp(player.getMaxCp()); player.setCurrentHp(player.getMaxHp()); player.setCurrentMp(player.getMaxMp()); } protected static final void cleanEffects(L2PcInstance player) { try { // prevent players kill each other player.setIsOlympiadStart(false); player.setTarget(null); player.abortAttack(); player.abortCast(); player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); if (player.isDead()) player.setIsDead(false); final L2Summon summon = player.getPet(); if (summon != null && !summon.isDead()) { summon.setTarget(null); summon.abortAttack(); summon.abortCast(); summon.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); } player.setCurrentCp(player.getMaxCp()); player.setCurrentHp(player.getMaxHp()); player.setCurrentMp(player.getMaxMp()); player.getStatus().startHpMpRegeneration(); } catch (Exception e) { _log.warn(e.getMessage(), e); } } protected static final void playerStatusBack(L2PcInstance player) { try { player.forceStandUp(); player.setIsInOlympiadMode(false); player.setIsOlympiadStart(false); player.setOlympiadSide(-1); player.setOlympiadGameId(-1); player.sendPacket(new ExOlympiadMode(0)); player.stopAllEffectsExceptThoseThatLastThroughDeath(); player.clearCharges(); final L2Summon summon = player.getPet(); if (summon != null && !summon.isDead()) summon.stopAllEffectsExceptThoseThatLastThroughDeath(); // Add Clan Skills if (player.getClan() != null) { player.getClan().addSkillEffects(player); // heal again after adding clan skills player.setCurrentCp(player.getMaxCp()); player.setCurrentHp(player.getMaxHp()); player.setCurrentMp(player.getMaxMp()); } // Add Hero Skills if (player.isHero()) { for (L2Skill skill : SkillTable.getHeroSkills()) player.addSkill(skill, false); } player.sendSkillList(); } catch (Exception e) { _log.warn(e.getMessage(), e); } } protected static final void portPlayerBack(L2PcInstance player) { if (player == null) return; if (player.getLastX() == 0 && player.getLastY() == 0) return; player.teleToLocation(player.getLastX(), player.getLastY(), player.getLastZ()); player.setLastCords(0, 0, 0); } public static final void rewardParticipant(L2PcInstance player, int[][] reward) { if (player == null || !player.isOnline() || reward == null) return; try { SystemMessage sm; L2ItemInstance item; final InventoryUpdate iu = new InventoryUpdate(); for (int[] it : reward) { if (it == null || it.length != 2) continue; item = player.getInventory().addItem("Olympiad", it[0], it[1], player, null); if (item == null) continue; iu.addModifiedItem(item); sm = SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S); sm.addItemName(it[0]); sm.addNumber(it[1]); player.sendPacket(sm); } player.sendPacket(iu); } catch (Exception e) { _log.warn(e.getMessage(), e); } } public abstract CompetitionType getType(); public abstract String[] getPlayerNames(); public abstract boolean containsParticipant(int playerId); public abstract void sendOlympiadInfo(L2Character player); public abstract void broadcastOlympiadInfo(L2OlympiadStadiumZone stadium); protected abstract void broadcastPacket(L2GameServerPacket packet); protected abstract boolean checkDefaulted(); protected abstract void removals(); protected abstract void buffAndHealPlayers(); protected abstract boolean portPlayersToArena(List<Location> spawns); protected abstract void cleanEffects(); protected abstract void portPlayersBack(); protected abstract void playersStatusBack(); protected abstract void clearPlayers(); protected abstract void handleDisconnect(L2PcInstance player); protected abstract void resetDamage(); protected abstract void addDamage(L2PcInstance player, int damage); protected abstract boolean checkBattleStatus(); protected abstract boolean haveWinner(); protected abstract void validateWinner(L2OlympiadStadiumZone stadium); protected abstract int getDivider(); protected abstract int[][] getReward(); }