/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.model.actor.instance;
import java.util.StringTokenizer;
import silentium.gameserver.data.html.StaticHtmPath;
import silentium.gameserver.instancemanager.CastleManager;
import silentium.gameserver.instancemanager.CastleManorManager;
import silentium.gameserver.model.L2Clan;
import silentium.gameserver.model.actor.L2Npc;
import silentium.gameserver.model.entity.Castle;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.ActionFailed;
import silentium.gameserver.network.serverpackets.BuyListSeed;
import silentium.gameserver.network.serverpackets.ExShowCropInfo;
import silentium.gameserver.network.serverpackets.ExShowCropSetting;
import silentium.gameserver.network.serverpackets.ExShowManorDefaultInfo;
import silentium.gameserver.network.serverpackets.ExShowProcureCropDetail;
import silentium.gameserver.network.serverpackets.ExShowSeedInfo;
import silentium.gameserver.network.serverpackets.ExShowSeedSetting;
import silentium.gameserver.network.serverpackets.ExShowSellCropList;
import silentium.gameserver.network.serverpackets.SystemMessage;
import silentium.gameserver.templates.chars.L2NpcTemplate;
public class L2ManorManagerInstance extends L2MerchantInstance
{
public L2ManorManagerInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
final L2Npc manager = player.getCurrentFolkNPC();
final boolean isCastle = manager instanceof L2CastleChamberlainInstance;
if (!(manager instanceof L2ManorManagerInstance || isCastle))
return;
if (command.startsWith("manor_menu_select"))
{
final Castle castle = manager.getCastle();
if (isCastle)
{
if (player.getClan() == null || castle.getOwnerId() != player.getClanId() || (player.getClanPrivileges() & L2Clan.CP_CS_MANOR_ADMIN) != L2Clan.CP_CS_MANOR_ADMIN)
{
manager.showChatWindow(player, StaticHtmPath.ChamberlainHtmPath + "chamberlain-noprivs.htm");
return;
}
if (castle.getSiege().getIsInProgress())
{
manager.showChatWindow(player, StaticHtmPath.ChamberlainHtmPath + "chamberlain-busy.htm");
return;
}
}
if (CastleManorManager.getInstance().isUnderMaintenance())
{
player.sendPacket(ActionFailed.STATIC_PACKET);
player.sendPacket(SystemMessageId.THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE);
return;
}
final StringTokenizer st = new StringTokenizer(command, "&");
final int ask = Integer.parseInt(st.nextToken().split("=")[1]);
final int state = Integer.parseInt(st.nextToken().split("=")[1]);
final int time = Integer.parseInt(st.nextToken().split("=")[1]);
final int castleId = (state < 0) ? castle.getCastleId() : state;
switch (ask)
{
case 1: // Seed purchase
if (isCastle)
break;
if (castleId != getCastle().getCastleId())
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.HERE_YOU_CAN_BUY_ONLY_SEEDS_OF_S1_MANOR).addString(manager.getCastle().getName()));
else
player.sendPacket(new BuyListSeed(player.getAdena(), castleId, castle.getSeedProduction(CastleManorManager.PERIOD_CURRENT)));
break;
case 2: // Crop sales
if (isCastle)
break;
player.sendPacket(new ExShowSellCropList(player, castleId, castle.getCropProcure(CastleManorManager.PERIOD_CURRENT)));
break;
case 3: // Current seeds (Manor info)
if (time == 1 && !CastleManager.getInstance().getCastleById(castleId).isNextPeriodApproved())
player.sendPacket(new ExShowSeedInfo(castleId, null));
else
player.sendPacket(new ExShowSeedInfo(castleId, CastleManager.getInstance().getCastleById(castleId).getSeedProduction(time)));
break;
case 4: // Current crops (Manor info)
if (time == 1 && !CastleManager.getInstance().getCastleById(castleId).isNextPeriodApproved())
player.sendPacket(new ExShowCropInfo(castleId, null));
else
player.sendPacket(new ExShowCropInfo(castleId, CastleManager.getInstance().getCastleById(castleId).getCropProcure(time)));
break;
case 5: // Basic info (Manor info)
player.sendPacket(new ExShowManorDefaultInfo());
break;
case 6: // Buy harvester
if (isCastle)
break;
((L2MerchantInstance) manager).showBuyWindow(player, 300000 + manager.getNpcId());
break;
case 7: // Edit seed setup
if (!isCastle)
break;
if (castle.isNextPeriodApproved())
player.sendPacket(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_6_AM_AND_8_PM);
else
player.sendPacket(new ExShowSeedSetting(castle.getCastleId()));
break;
case 8: // Edit crop setup
if (!isCastle)
break;
if (castle.isNextPeriodApproved())
player.sendPacket(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_6_AM_AND_8_PM);
else
player.sendPacket(new ExShowCropSetting(castle.getCastleId()));
break;
case 9: // Edit sales (Crop sales)
player.sendPacket(new ExShowProcureCropDetail(state));
break;
default:
return;
}
}
else
super.onBypassFeedback(player, command);
}
@Override
public String getHtmlPath(int npcId, int val)
{
return StaticHtmPath.ManorManagerHtmPath + "manager.htm";
}
@Override
public void showChatWindow(L2PcInstance player)
{
if (CastleManorManager.getInstance().isDisabled())
{
showChatWindow(player, StaticHtmPath.NpcHtmPath + "npcdefault.htm");
return;
}
if (!player.isGM() && getCastle() != null && getCastle().getCastleId() > 0 && player.getClan() != null && getCastle().getOwnerId() == player.getClanId() && player.isClanLeader())
showChatWindow(player, StaticHtmPath.ManorManagerHtmPath + "manager-lord.htm");
else
showChatWindow(player, StaticHtmPath.ManorManagerHtmPath + "manager.htm");
}
}