/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.scripts.quests; import silentium.gameserver.model.actor.L2Npc; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.model.quest.Quest; import silentium.gameserver.model.quest.QuestState; import silentium.gameserver.scripting.ScriptFile; public class Q155_FindSirWindawood extends Quest implements ScriptFile { private static final String qn = "Q155_FindSirWindawood"; // Items private static final int OFFICIAL_LETTER = 1019; private static final int HASTE_POTION = 734; // NPCs private static final int ABELLOS = 30042; private static final int WINDAWOOD = 30311; public Q155_FindSirWindawood(final int scriptId, final String name, final String dname, final String path) { super(scriptId, name, dname, path); questItemIds = new int[] { OFFICIAL_LETTER }; addStartNpc(ABELLOS); addTalkId(WINDAWOOD, ABELLOS); } public static void onLoad() { new Q155_FindSirWindawood(155, "Q155_FindSirWindawood", "Find Sir Windawood", "quests"); } @Override public String onAdvEvent(final String event, final L2Npc npc, final L2PcInstance player) { final String htmltext = event; final QuestState st = player.getQuestState(qn); if (st == null) return htmltext; if ("30042-02.htm".equalsIgnoreCase(event)) { st.set("cond", "1"); st.setState(QuestState.STARTED); st.giveItems(OFFICIAL_LETTER, 1); st.playSound(QuestState.SOUND_ACCEPT); } return htmltext; } @Override public String onTalk(final L2Npc npc, final L2PcInstance player) { final QuestState st = player.getQuestState(qn); String htmltext = getNoQuestMsg(); if (st == null) return htmltext; switch (st.getState()) { case QuestState.CREATED: if (player.getLevel() >= 3 && player.getLevel() <= 6) htmltext = "30042-01.htm"; else { htmltext = "30042-01a.htm"; st.exitQuest(true); } break; case QuestState.STARTED: switch (npc.getNpcId()) { case ABELLOS: htmltext = "30042-03.htm"; break; case WINDAWOOD: if (st.getQuestItemsCount(OFFICIAL_LETTER) == 1) { htmltext = "30311-01.htm"; st.takeItems(OFFICIAL_LETTER, -1); st.rewardItems(HASTE_POTION, 1); st.playSound(QuestState.SOUND_FINISH); st.exitQuest(false); } break; } break; case QuestState.COMPLETED: htmltext = Quest.getAlreadyCompletedMsg(); break; } return htmltext; } }