/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.model.L2CommandChannel; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.SystemMessage; /** * @author -Wooden- */ public final class RequestExAcceptJoinMPCC extends L2GameClientPacket { private int _response; @Override protected void readImpl() { _response = readD(); } @Override protected void runImpl() { L2PcInstance player = getClient().getActiveChar(); if (player == null) return; L2PcInstance requestor = player.getActiveRequester(); if (requestor == null) return; if (_response == 1) { boolean newCc = false; if (!requestor.getParty().isInCommandChannel()) { new L2CommandChannel(requestor); // Create new CC newCc = true; } requestor.getParty().getCommandChannel().addParty(player.getParty()); if (!newCc) player.sendPacket(SystemMessageId.JOINED_COMMAND_CHANNEL); } else requestor.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_DECLINED_CHANNEL_INVITATION).addPcName(player)); player.setActiveRequester(null); requestor.onTransactionResponse(); } }