/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.model.L2CommandChannel;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.SystemMessage;
/**
* @author -Wooden-
*/
public final class RequestExAcceptJoinMPCC extends L2GameClientPacket
{
private int _response;
@Override
protected void readImpl()
{
_response = readD();
}
@Override
protected void runImpl()
{
L2PcInstance player = getClient().getActiveChar();
if (player == null)
return;
L2PcInstance requestor = player.getActiveRequester();
if (requestor == null)
return;
if (_response == 1)
{
boolean newCc = false;
if (!requestor.getParty().isInCommandChannel())
{
new L2CommandChannel(requestor); // Create new CC
newCc = true;
}
requestor.getParty().getCommandChannel().addParty(player.getParty());
if (!newCc)
player.sendPacket(SystemMessageId.JOINED_COMMAND_CHANNEL);
}
else
requestor.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_DECLINED_CHANNEL_INVITATION).addPcName(player));
player.setActiveRequester(null);
requestor.onTransactionResponse();
}
}