/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.model.BlockList;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.tables.CharNameTable;
public final class RequestBlock extends L2GameClientPacket
{
private final static int BLOCK = 0;
private final static int UNBLOCK = 1;
private final static int BLOCKLIST = 2;
private final static int ALLBLOCK = 3;
private final static int ALLUNBLOCK = 4;
private String _name;
private Integer _type;
@Override
protected void readImpl()
{
_type = readD(); // 0x00 - block, 0x01 - unblock, 0x03 - allblock, 0x04 - allunblock
if (_type == BLOCK || _type == UNBLOCK)
_name = readS();
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
final int targetId = CharNameTable.getInstance().getIdByName(_name);
final int targetAL = CharNameTable.getInstance().getAccessLevelById(targetId);
if (activeChar == null)
return;
switch (_type)
{
case BLOCK:
case UNBLOCK:
// can't use block/unblock for locating invisible characters
if (targetId <= 0)
{
// Incorrect player name.
activeChar.sendPacket(SystemMessageId.FAILED_TO_REGISTER_TO_IGNORE_LIST);
return;
}
if (targetAL > 0)
{
// Cannot block a GM character.
activeChar.sendPacket(SystemMessageId.YOU_MAY_NOT_IMPOSE_A_BLOCK_ON_GM);
return;
}
if (activeChar.getObjectId() == targetId)
return;
if (_type == BLOCK)
BlockList.addToBlockList(activeChar, targetId);
else
BlockList.removeFromBlockList(activeChar, targetId);
break;
case BLOCKLIST:
BlockList.sendListToOwner(activeChar);
break;
case ALLBLOCK:
activeChar.sendPacket(SystemMessageId.MESSAGE_REFUSAL_MODE);// Update by rocknow
BlockList.setBlockAll(activeChar, true);
break;
case ALLUNBLOCK:
activeChar.sendPacket(SystemMessageId.MESSAGE_ACCEPTANCE_MODE);// Update by rocknow
BlockList.setBlockAll(activeChar, false);
break;
default:
log.info("Unknown 0x0a block type: " + _type);
}
}
}