/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.scripts.handlers.admin; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import silentium.gameserver.configs.MainConfig; import silentium.gameserver.handler.IAdminCommandHandler; import silentium.gameserver.model.L2ItemInstance; import silentium.gameserver.model.L2Object; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.model.itemcontainer.Inventory; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.clientpackets.Say2; import silentium.gameserver.network.serverpackets.ItemList; /** * This class handles following admin commands: - enchant_armor */ public class AdminEnchant implements IAdminCommandHandler { private static final Logger _log = LoggerFactory.getLogger(AdminEnchant.class.getName()); private static final String[] ADMIN_COMMANDS = { "admin_seteh",// 6 "admin_setec",// 10 "admin_seteg",// 9 "admin_setel",// 11 "admin_seteb",// 12 "admin_setew",// 7 "admin_setes",// 8 "admin_setle",// 1 "admin_setre",// 2 "admin_setlf",// 4 "admin_setrf",// 5 "admin_seten",// 3 "admin_setun",// 0 "admin_setba",// 13 "admin_enchant" }; @Override public boolean useAdminCommand(final String command, final L2PcInstance activeChar) { if ("admin_enchant".equals(command)) showMainPage(activeChar); else { int armorType = -1; if (command.startsWith("admin_seteh")) armorType = Inventory.PAPERDOLL_HEAD; else if (command.startsWith("admin_setec")) armorType = Inventory.PAPERDOLL_CHEST; else if (command.startsWith("admin_seteg")) armorType = Inventory.PAPERDOLL_GLOVES; else if (command.startsWith("admin_seteb")) armorType = Inventory.PAPERDOLL_FEET; else if (command.startsWith("admin_setel")) armorType = Inventory.PAPERDOLL_LEGS; else if (command.startsWith("admin_setew")) armorType = Inventory.PAPERDOLL_RHAND; else if (command.startsWith("admin_setes")) armorType = Inventory.PAPERDOLL_LHAND; else if (command.startsWith("admin_setle")) armorType = Inventory.PAPERDOLL_LEAR; else if (command.startsWith("admin_setre")) armorType = Inventory.PAPERDOLL_REAR; else if (command.startsWith("admin_setlf")) armorType = Inventory.PAPERDOLL_LFINGER; else if (command.startsWith("admin_setrf")) armorType = Inventory.PAPERDOLL_RFINGER; else if (command.startsWith("admin_seten")) armorType = Inventory.PAPERDOLL_NECK; else if (command.startsWith("admin_setun")) armorType = Inventory.PAPERDOLL_UNDER; else if (command.startsWith("admin_setba")) armorType = Inventory.PAPERDOLL_BACK; if (armorType != -1) { try { final int ench = Integer.parseInt(command.substring(12)); // check value if (ench < 0 || ench > 65535) activeChar.sendChatMessage(0, Say2.ALL, "SYS", "You must set the enchant level to be between 0-65535."); else setEnchant(activeChar, ench, armorType); } catch (StringIndexOutOfBoundsException e) { if (MainConfig.DEVELOPER) _log.warn("Set enchant error: " + e); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Please specify a new enchant value."); } catch (NumberFormatException e) { if (MainConfig.DEVELOPER) _log.warn("Set enchant error: " + e); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Please specify a valid new enchant value."); } } // show the enchant menu after an action showMainPage(activeChar); } return true; } private static void setEnchant(final L2PcInstance activeChar, final int ench, final int armorType) { // get the target L2Object target = activeChar.getTarget(); if (target == null) target = activeChar; L2PcInstance player = null; if (target instanceof L2PcInstance) player = (L2PcInstance) target; else { activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET); return; } // now we need to find the equipped weapon of the targeted character... int curEnchant = 0; // display purposes only L2ItemInstance itemInstance = null; // only attempt to enchant if there is a weapon equipped final L2ItemInstance parmorInstance = player.getInventory().getPaperdollItem(armorType); if (parmorInstance != null && parmorInstance.getLocationSlot() == armorType) itemInstance = parmorInstance; if (itemInstance != null) { curEnchant = itemInstance.getEnchantLevel(); // set enchant value itemInstance.setEnchantLevel(ench); itemInstance.updateDatabase(); // send packets player.sendPacket(new ItemList(player, false)); player.broadcastUserInfo(); // informations activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Changed enchantment of " + player.getName() + "'s " + itemInstance.getItem().getName() + " from " + curEnchant + " to " + ench + '.'); if (player != activeChar) player.sendMessage("A GM has changed the enchantment of your " + itemInstance.getItem().getName() + " from " + curEnchant + " to " + ench + '.'); } } private static void showMainPage(final L2PcInstance activeChar) { AdminHelpPage.showHelpPage(activeChar, "enchant.htm"); } @Override public String[] getAdminCommandList() { return ADMIN_COMMANDS; } }