/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.skills.conditions;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.skills.Env;
/**
* The Class ConditionPlayerWeight.
*
* @author Kerberos
*/
public class ConditionPlayerWeight extends Condition
{
private final int _weight;
/**
* Instantiates a new condition player weight.
*
* @param weight
* the weight
*/
public ConditionPlayerWeight(int weight)
{
_weight = weight;
}
/*
* (non-Javadoc)
* @see silentium.gameserver.skills.conditions.Condition#testImpl(silentium.gameserver.skills.Env)
*/
@Override
public boolean testImpl(Env env)
{
if (env.player instanceof L2PcInstance)
{
if (((L2PcInstance) env.player).getMaxLoad() > 0)
{
int weightproc = ((L2PcInstance) env.player).getCurrentLoad() * 100 / ((L2PcInstance) env.player).getMaxLoad();
return weightproc < _weight;
}
}
return true;
}
}