/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.model.actor.instance;
import java.util.Collection;
import java.util.concurrent.ScheduledFuture;
import silentium.gameserver.ThreadPoolManager;
import silentium.gameserver.model.L2Object;
import silentium.gameserver.model.L2Skill;
import silentium.gameserver.model.actor.L2Character;
import silentium.gameserver.network.serverpackets.ActionFailed;
import silentium.gameserver.tables.SkillTable;
import silentium.gameserver.templates.chars.L2NpcTemplate;
/**
* @author Drunkard Zabb0x Lets drink2code!
*/
public class L2XmassTreeInstance extends L2NpcInstance
{
public static final int SPECIAL_TREE_ID = 13007;
protected ScheduledFuture<?> _aiTask;
class XmassAI implements Runnable
{
private final L2XmassTreeInstance _caster;
private final L2Skill _skill;
protected XmassAI(L2XmassTreeInstance caster, L2Skill skill)
{
_caster = caster;
_skill = skill;
}
@Override
public void run()
{
if (_skill == null || _caster.isInsideZone(ZONE_TOWN))
{
_caster._aiTask.cancel(false);
_caster._aiTask = null;
return;
}
Collection<L2PcInstance> plrs = getKnownList().getKnownPlayersInRadius(200);
for (L2PcInstance player : plrs)
if (player.getFirstEffect(_skill.getId()) == null)
_skill.getEffects(player, player);
}
}
public L2XmassTreeInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
if (template.isSpecialTree())
_aiTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new XmassAI(this, SkillTable.getInstance().getInfo(2139, 1)), 3000, 3000);
}
@Override
public void deleteMe()
{
if (_aiTask != null)
_aiTask.cancel(true);
super.deleteMe();
}
@Override
public int getDistanceToWatchObject(L2Object object)
{
return 900;
}
@Override
public boolean isAutoAttackable(L2Character attacker)
{
return false;
}
@Override
public void onAction(L2PcInstance player)
{
player.sendPacket(ActionFailed.STATIC_PACKET);
}
}