/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.geo.pathfinding.cellnodes;
import silentium.gameserver.geo.pathfinding.AbstractNode;
import silentium.gameserver.geo.pathfinding.AbstractNodeLoc;
public class CellNode extends AbstractNode
{
private CellNode _next = null;
private boolean _isInUse = true;
private float _cost = -1000;
public CellNode(AbstractNodeLoc loc)
{
super(loc);
}
public boolean isInUse()
{
return _isInUse;
}
public void setInUse()
{
_isInUse = true;
}
public CellNode getNext()
{
return _next;
}
public void setNext(CellNode next)
{
_next = next;
}
public float getCost()
{
return _cost;
}
public void setCost(double cost)
{
_cost = (float) cost;
}
public void free()
{
setParent(null);
_cost = -1000;
_isInUse = false;
_next = null;
}
}