/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.skills.l2skills;
import silentium.gameserver.data.xml.MapRegionData;
import silentium.gameserver.instancemanager.GrandBossManager;
import silentium.gameserver.model.L2Object;
import silentium.gameserver.model.L2Skill;
import silentium.gameserver.model.Location;
import silentium.gameserver.model.actor.L2Character;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.model.entity.TvTEvent;
import silentium.gameserver.network.serverpackets.ActionFailed;
import silentium.gameserver.templates.StatsSet;
import silentium.gameserver.templates.skills.L2SkillType;
public class L2SkillTeleport extends L2Skill
{
private final String _recallType;
private final Location _loc;
public L2SkillTeleport(StatsSet set)
{
super(set);
_recallType = set.getString("recallType", "");
String coords = set.getString("teleCoords", null);
if (coords != null)
{
String[] valuesSplit = coords.split(",");
_loc = new Location(Integer.parseInt(valuesSplit[0]), Integer.parseInt(valuesSplit[1]), Integer.parseInt(valuesSplit[2]));
}
else
_loc = null;
}
@Override
public void useSkill(L2Character activeChar, L2Object[] targets)
{
if (activeChar instanceof L2PcInstance)
{
// Thanks nbd
if (!TvTEvent.onEscapeUse(((L2PcInstance) activeChar).getObjectId()))
{
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// Check invalid states.
if (activeChar.isAfraid() || ((L2PcInstance) activeChar).isInOlympiadMode() || (GrandBossManager.getInstance().getZone(activeChar) != null && !activeChar.isGM()))
return;
}
for (L2Character target : (L2Character[]) targets)
{
if (target == null)
return;
if (target instanceof L2PcInstance)
{
L2PcInstance targetChar = (L2PcInstance) target;
// Check invalid states.
if (targetChar.isFestivalParticipant() || targetChar.isInJail() || targetChar.isInDuel())
continue;
if (targetChar != activeChar)
{
if (targetChar.isInOlympiadMode())
continue;
if (GrandBossManager.getInstance().getZone(targetChar) != null)
continue;
}
}
Location loc = null;
if (getSkillType() == L2SkillType.TELEPORT)
{
if (_loc != null)
{
if (!(target instanceof L2PcInstance) || !target.isFlying())
loc = _loc;
}
}
else
{
if (_recallType.equalsIgnoreCase("Castle"))
loc = MapRegionData.getInstance().getTeleToLocation(target, MapRegionData.TeleportWhereType.Castle);
else if (_recallType.equalsIgnoreCase("ClanHall"))
loc = MapRegionData.getInstance().getTeleToLocation(target, MapRegionData.TeleportWhereType.ClanHall);
else
loc = MapRegionData.getInstance().getTeleToLocation(target, MapRegionData.TeleportWhereType.Town);
}
if (loc != null)
{
if (target instanceof L2PcInstance)
((L2PcInstance) target).setIsIn7sDungeon(false);
target.teleToLocation(loc, true);
}
}
}
}