/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.model.L2World;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.ExAskJoinPartyRoom;
import silentium.gameserver.network.serverpackets.SystemMessage;
/**
* Format: (ch) S
*
* @author -Wooden-
*/
public class RequestAskJoinPartyRoom extends L2GameClientPacket
{
private static String _name;
@Override
protected void readImpl()
{
_name = readS();
}
@Override
protected void runImpl()
{
final L2PcInstance _activeChar = getClient().getActiveChar();
if (_activeChar == null)
return;
// Send PartyRoom invite request (with activeChar) name to the target
final L2PcInstance _target = L2World.getInstance().getPlayer(_name);
if (_target != null)
{
if (!_target.isProcessingRequest())
{
_activeChar.onTransactionRequest(_target);
_target.sendPacket(new ExAskJoinPartyRoom(_activeChar.getName()));
}
else
_activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_IS_BUSY_TRY_LATER).addPcName(_target));
}
else
_activeChar.sendPacket(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME);
}
}