/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.model.L2World; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.ExAskJoinPartyRoom; import silentium.gameserver.network.serverpackets.SystemMessage; /** * Format: (ch) S * * @author -Wooden- */ public class RequestAskJoinPartyRoom extends L2GameClientPacket { private static String _name; @Override protected void readImpl() { _name = readS(); } @Override protected void runImpl() { final L2PcInstance _activeChar = getClient().getActiveChar(); if (_activeChar == null) return; // Send PartyRoom invite request (with activeChar) name to the target final L2PcInstance _target = L2World.getInstance().getPlayer(_name); if (_target != null) { if (!_target.isProcessingRequest()) { _activeChar.onTransactionRequest(_target); _target.sendPacket(new ExAskJoinPartyRoom(_activeChar.getName())); } else _activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_IS_BUSY_TRY_LATER).addPcName(_target)); } else _activeChar.sendPacket(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME); } }